PalWorld-NetCrack/libs/SDKLibrary/SDK/BP_PalTimeManager_classes.hpp
NightFyre 9a743d2b16 toggle fullbright feature
- Adjusted SDK UGameViewportClient class members and padding
- Created helper function to get local player
- precompile headers for SDK
- SDK made into a static library ( single compile as its never changed )
2024-01-29 06:39:29 -05:00

30 lines
1.7 KiB
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// CLASSES
//---------------------------------------------------------------------------------------------------------------------
// 0x10 (0x140 - 0x130)
// BlueprintGeneratedClass BP_PalTimeManager.BP_PalTimeManager_C
class UBP_PalTimeManager_C : public UPalTimeManager
{
public:
struct FPointerToUberGraphFrame UberGraphFrame; // 0x130(0x8)(ZeroConstructor, Transient, DuplicateTransient)
double NPCSetTime; // 0x138(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
static class UClass* StaticClass();
static class UBP_PalTimeManager_C* GetDefaultObj();
void Tick_BP(float DeltaTime);
void ExecuteUbergraph_BP_PalTimeManager(int32 EntryPoint, class UNiagaraParameterCollectionInstance* CallFunc_GetNiagaraParameterCollection_ReturnValue, int32 CallFunc_GetCurrentPalWorldTime_Minute_ReturnValue, int32 CallFunc_GetCurrentPalWorldTime_Hour_ReturnValue, float CallFunc_Conv_IntToFloat_ReturnValue, float CallFunc_Conv_IntToFloat_ReturnValue_1, double CallFunc_Divide_DoubleDouble_ReturnValue, class APalPlayerState* CallFunc_GetLocalPlayerState_ReturnValue, double CallFunc_Add_DoubleDouble_ReturnValue, bool CallFunc_IsValid_ReturnValue, bool CallFunc_IsInStage_ReturnValue, float K2Node_Event_DeltaTime, double CallFunc_Divide_DoubleDouble_A_ImplicitCast, double CallFunc_Add_DoubleDouble_A_ImplicitCast, float CallFunc_SetFloatParameter_InValue_ImplicitCast);
};
}