PalWorld-NetCrack/libs/SDKLibrary/SDK/CustomMeshComponent_classes.hpp
NightFyre 9a743d2b16 toggle fullbright feature
- Adjusted SDK UGameViewportClient class members and padding
- Created helper function to get local player
- precompile headers for SDK
- SDK made into a static library ( single compile as its never changed )
2024-01-29 06:39:29 -05:00

30 lines
866 B
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// CLASSES
//---------------------------------------------------------------------------------------------------------------------
// 0x10 (0x580 - 0x570)
// Class CustomMeshComponent.CustomMeshComponent
class UCustomMeshComponent : public UMeshComponent
{
public:
uint8 Pad_19E6[0x10]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UCustomMeshComponent* GetDefaultObj();
bool SetCustomMeshTriangles(TArray<struct FCustomMeshTriangle>& Triangles);
void ClearCustomMeshTriangles();
void AddCustomMeshTriangles(TArray<struct FCustomMeshTriangle>& Triangles);
};
}