PalWorld-NetCrack/libs/SDKLibrary/SDK/LiveLinkAnimationCore_structs.hpp
NightFyre 9a743d2b16 toggle fullbright feature
- Adjusted SDK UGameViewportClient class members and padding
- Created helper function to get local player
- precompile headers for SDK
- SDK made into a static library ( single compile as its never changed )
2024-01-29 06:39:29 -05:00

40 lines
1.9 KiB
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// ENUMS
//---------------------------------------------------------------------------------------------------------------------
//---------------------------------------------------------------------------------------------------------------------
// STRUCTS
//---------------------------------------------------------------------------------------------------------------------
// 0x38 (0x48 - 0x10)
// ScriptStruct LiveLinkAnimationCore.AnimNode_LiveLinkPose
struct FAnimNode_LiveLinkPose : public FAnimNode_Base
{
public:
struct FPoseLink InputPose; // 0x10(0x10)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
struct FLiveLinkSubjectName LiveLinkSubjectName; // 0x20(0x8)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class ULiveLinkRetargetAsset> RetargetAsset; // 0x28(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoClear, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ULiveLinkRetargetAsset* CurrentRetargetAsset; // 0x30(0x8)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_F72[0x10]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x48 (0x8C0 - 0x878)
// ScriptStruct LiveLinkAnimationCore.LiveLinkInstanceProxy
struct FLiveLinkInstanceProxy : public FAnimInstanceProxy
{
public:
struct FAnimNode_LiveLinkPose PoseNode; // 0x878(0x48)(Edit, NativeAccessSpecifierPublic)
};
}