PalWorld-NetCrack/libs/SDKLibrary/SDK/BP_AIController_Interface_Invader_parameters.hpp
NightFyre 9a743d2b16 toggle fullbright feature
- Adjusted SDK UGameViewportClient class members and padding
- Created helper function to get local player
- precompile headers for SDK
- SDK made into a static library ( single compile as its never changed )
2024-01-29 06:39:29 -05:00

28 lines
791 B
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
namespace Params
{
//---------------------------------------------------------------------------------------------------------------------
// PARAMETERS
//---------------------------------------------------------------------------------------------------------------------
// 0x10 (0x10 - 0x0)
// Function BP_AIController_Interface_Invader.BP_AIController_Interface_Invader_C.BindOnInvaderArrivedDelegate
struct IBP_AIController_Interface_Invader_C_BindOnInvaderArrivedDelegate_Params
{
public:
FDelegateProperty_ Event; // 0x0(0x10)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
}
}