PalWorld-NetCrack/libs/SDKLibrary/SDK/F_NPC_PathWalkPoint_structs.hpp
NightFyre 9a743d2b16 toggle fullbright feature
- Adjusted SDK UGameViewportClient class members and padding
- Created helper function to get local player
- precompile headers for SDK
- SDK made into a static library ( single compile as its never changed )
2024-01-29 06:39:29 -05:00

32 lines
1.6 KiB
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// ENUMS
//---------------------------------------------------------------------------------------------------------------------
//---------------------------------------------------------------------------------------------------------------------
// STRUCTS
//---------------------------------------------------------------------------------------------------------------------
// 0x30 (0x30 - 0x0)
// UserDefinedStruct F_NPC_PathWalkPoint.F_NPC_PathWalkPoint
struct FF_NPC_PathWalkPoint
{
public:
struct FVector Point_10_C92533D74DD6280F6FDA69B577B9BC99; // 0x0(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
enum class EPalActionType WaitAction_14_5739D87348286264ED66708DF7FC3D1B; // 0x18(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3043[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
double WaitTime_15_C7E545C5478904095A8A57B5CD072C65; // 0x20(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double Yaw_13_9634CB3043B1505237E811853806822B; // 0x28(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
}