PalWorld-NetCrack/feature.cpp
2024-01-23 18:11:29 +08:00

31 lines
776 B
C++

#include "pch.h"
#include "feature.h"
void ESP()
{
if (Config.GetPalPlayerCharacter() != NULL)
{
if (Config.GetPalPlayerCharacter()->GetPalPlayerController() != NULL)
{
DrawUActorComponent(Config.GetPalPlayerCharacter()->BlueprintCreatedComponents, ImColor(128, 0, 0));
}
}
}
void DrawUActorComponent(SDK::TArray<SDK::UActorComponent*> Comps,ImColor color)
{
ImGui::GetBackgroundDrawList()->AddText(nullptr, 16, ImVec2(ImGui::GetIO().DisplaySize.x / 2, ImGui::GetIO().DisplaySize.y / 2), color, "Drawing...");
if (Comps.IsValid())
{
for (int i = 0; i < Comps.Num(); i++)
{
if (Comps[i] != NULL)
{
ImGui::GetBackgroundDrawList()->AddText(nullptr, 16, ImVec2(10, 10 + (i * 30)), color, Comps[i]->GetFullName().c_str());
}
}
}
}