PalWorld-NetCrack/libs/SDKLibrary/SDK/BP_HumanCryComponent_parameters.hpp
NightFyre 9a743d2b16 toggle fullbright feature
- Adjusted SDK UGameViewportClient class members and padding
- Created helper function to get local player
- precompile headers for SDK
- SDK made into a static library ( single compile as its never changed )
2024-01-29 06:39:29 -05:00

60 lines
3.1 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
namespace Params
{
//---------------------------------------------------------------------------------------------------------------------
// PARAMETERS
//---------------------------------------------------------------------------------------------------------------------
// 0x2C (0x2C - 0x0)
// Function BP_HumanCryComponent.BP_HumanCryComponent_C.PlayCry
struct UBP_HumanCryComponent_C_PlayCry_Params
{
public:
class UAkAudioEvent* AkEvent; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
TArray<struct FAkExternalSourceInfo> Temp_struct_Variable; // 0x8(0x10)(ConstParm, ReferenceParm)
FDelegateProperty_ Temp_delegate_Variable; // 0x18(0x10)(ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_PostEvent_ReturnValue; // 0x28(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x11 (0x11 - 0x0)
// Function BP_HumanCryComponent.BP_HumanCryComponent_C.BP_HumanCryComponent_AutoGenFunc
struct UBP_HumanCryComponent_C_BP_HumanCryComponent_AutoGenFunc_Params
{
public:
class UPalActionBase* Action; // 0x0(0x8)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UClass* CallFunc_GetObjectClass_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ClassClass_ReturnValue; // 0x10(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x11 (0x11 - 0x0)
// Function BP_HumanCryComponent.BP_HumanCryComponent_C.Initialize
struct UBP_HumanCryComponent_C_Initialize_Params
{
public:
class AActor* CallFunc_GetOwner_ReturnValue; // 0x0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class APalCharacter* K2Node_DynamicCast_AsPal_Character; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x10(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x5 (0x5 - 0x0)
// Function BP_HumanCryComponent.BP_HumanCryComponent_C.ExecuteUbergraph_BP_HumanCryComponent
struct UBP_HumanCryComponent_C_ExecuteUbergraph_BP_HumanCryComponent_Params
{
public:
int32 EntryPoint; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsDedicatedServer_ReturnValue; // 0x4(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
}
}