PalWorld-NetCrack/libs/SDKLibrary/SDK/BP_ShooterAnime_ThrowBase_parameters.hpp
NightFyre 9a743d2b16 toggle fullbright feature
- Adjusted SDK UGameViewportClient class members and padding
- Created helper function to get local player
- precompile headers for SDK
- SDK made into a static library ( single compile as its never changed )
2024-01-29 06:39:29 -05:00

29 lines
953 B
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
namespace Params
{
//---------------------------------------------------------------------------------------------------------------------
// PARAMETERS
//---------------------------------------------------------------------------------------------------------------------
// 0x2 (0x2 - 0x0)
// Function BP_ShooterAnime_ThrowBase.BP_ShooterAnime_ThrowBase_C.ChangeRidePullTriggerAnime
struct UBP_ShooterAnime_ThrowBase_C_ChangeRidePullTriggerAnime_Params
{
public:
enum class EPalStepAxisType Direction; // 0x0(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_SwitchEnum_CmpSuccess; // 0x1(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
}
}