PalWorld-NetCrack/libs/SDKLibrary/SDK/WBP_OptionSettings_ClickableButton_parameters.hpp
NightFyre 9a743d2b16 toggle fullbright feature
- Adjusted SDK UGameViewportClient class members and padding
- Created helper function to get local player
- precompile headers for SDK
- SDK made into a static library ( single compile as its never changed )
2024-01-29 06:39:29 -05:00

30 lines
1.1 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
namespace Params
{
//---------------------------------------------------------------------------------------------------------------------
// PARAMETERS
//---------------------------------------------------------------------------------------------------------------------
// 0x10 (0x10 - 0x0)
// Function WBP_OptionSettings_ClickableButton.WBP_OptionSettings_ClickableButton_C.ExecuteUbergraph_WBP_OptionSettings_ClickableButton
struct UWBP_OptionSettings_ClickableButton_C_ExecuteUbergraph_WBP_OptionSettings_ClickableButton_Params
{
public:
int32 EntryPoint; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2DD9[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
}
}