PalWorld-NetCrack/libs/SDKLibrary/SDK/WBP_PalDebugInfo_classes.hpp
NightFyre 9a743d2b16 toggle fullbright feature
- Adjusted SDK UGameViewportClient class members and padding
- Created helper function to get local player
- precompile headers for SDK
- SDK made into a static library ( single compile as its never changed )
2024-01-29 06:39:29 -05:00

32 lines
1.5 KiB
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// CLASSES
//---------------------------------------------------------------------------------------------------------------------
// 0x60 (0x468 - 0x408)
// WidgetBlueprintGeneratedClass WBP_PalDebugInfo.WBP_PalDebugInfo_C
class UWBP_PalDebugInfo_C : public UPalUserWidget
{
public:
struct FPointerToUberGraphFrame UberGraphFrame; // 0x408(0x8)(ZeroConstructor, Transient, DuplicateTransient)
class UTextBlock* RevisionText; // 0x410(0x8)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
TMap<class FString, class FString> BuildConfigDisplayTextMap; // 0x418(0x50)(Edit, BlueprintVisible, DisableEditOnInstance)
static class UClass* StaticClass();
static class UWBP_PalDebugInfo_C* GetDefaultObj();
void Construct();
void OnSetup();
void ExecuteUbergraph_WBP_PalDebugInfo(int32 EntryPoint, const class FString& CallFunc_GetDisplayVersion_ReturnValue, const class FString& CallFunc_GetBuildConfiguration_ReturnValue, const class FString& CallFunc_Map_Find_Value, bool CallFunc_Map_Find_ReturnValue, const class FString& CallFunc_Concat_StrStr_ReturnValue, class FText CallFunc_Conv_StringToText_ReturnValue);
};
}