mirror of
https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-28 18:37:16 +09:00
63 lines
3.9 KiB
C++
63 lines
3.9 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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#include "../SDK.hpp"
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namespace SDK
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{
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namespace Params
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{
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//---------------------------------------------------------------------------------------------------------------------
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// PARAMETERS
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//---------------------------------------------------------------------------------------------------------------------
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// 0x8 (0x8 - 0x0)
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// Function ApexDestruction.DestructibleComponent.SetDestructibleMesh
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struct UDestructibleComponent_SetDestructibleMesh_Params
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{
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public:
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class UDestructibleMesh* NewMesh; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x8 (0x8 - 0x0)
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// Function ApexDestruction.DestructibleComponent.GetDestructibleMesh
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struct UDestructibleComponent_GetDestructibleMesh_Params
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{
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public:
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class UDestructibleMesh* ReturnValue; // 0x0(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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// 0x30 (0x30 - 0x0)
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// Function ApexDestruction.DestructibleComponent.ApplyRadiusDamage
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struct UDestructibleComponent_ApplyRadiusDamage_Params
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{
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public:
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float BaseDamage; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_59A[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
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struct FVector HurtOrigin; // 0x8(0x18)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float DamageRadius; // 0x20(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float ImpulseStrength; // 0x24(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool bFullDamage; // 0x28(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_59B[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
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};
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// 0x40 (0x40 - 0x0)
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// Function ApexDestruction.DestructibleComponent.ApplyDamage
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struct UDestructibleComponent_ApplyDamage_Params
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{
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public:
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float DamageAmount; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_59D[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
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struct FVector HitLocation; // 0x8(0x18)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FVector ImpulseDir; // 0x20(0x18)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float ImpulseStrength; // 0x38(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_59E[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
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};
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}
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}
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