mirror of
https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-29 10:57:16 +09:00
- Adjusted SDK UGameViewportClient class members and padding - Created helper function to get local player - precompile headers for SDK - SDK made into a static library ( single compile as its never changed )
26 lines
670 B
C++
26 lines
670 B
C++
#pragma once
|
|
|
|
// Dumped with Dumper-7!
|
|
|
|
|
|
namespace SDK
|
|
{
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
// CLASSES
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
|
|
// 0x0 (0x200 - 0x200)
|
|
// BlueprintGeneratedClass BP_ActionDeath_SelfDestruct_SelfExplosion.BP_ActionDeath_SelfDestruct_SelfExplosion_C
|
|
class UBP_ActionDeath_SelfDestruct_SelfExplosion_C : public UBP_ActionDeath_SelfDestruct_C
|
|
{
|
|
public:
|
|
|
|
static class UClass* StaticClass();
|
|
static class UBP_ActionDeath_SelfDestruct_SelfExplosion_C* GetDefaultObj();
|
|
|
|
};
|
|
|
|
}
|
|
|
|
|