PalWorld-NetCrack/libs/SDKLibrary/SDK/DLSSBlueprint_structs.hpp
NightFyre 9a743d2b16 toggle fullbright feature
- Adjusted SDK UGameViewportClient class members and padding
- Created helper function to get local player
- precompile headers for SDK
- SDK made into a static library ( single compile as its never changed )
2024-01-29 06:39:29 -05:00

45 lines
1.3 KiB
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// ENUMS
//---------------------------------------------------------------------------------------------------------------------
enum class EUDLSSSupport : uint8
{
Supported = 0,
NotSupported = 1,
NotSupportedIncompatibleHardware = 2,
NotSupportedDriverOutOfDate = 3,
NotSupportedOperatingSystemOutOfDate = 4,
NotSupportedByPlatformAtBuildTime = 5,
NotSupportedIncompatibleAPICaptureToolActive = 6,
UDLSSSupport_MAX = 7,
};
enum class EUDLSSMode : uint8
{
Off = 0,
Auto = 1,
DLAA = 2,
UltraQuality = 3,
Quality = 4,
Balanced = 5,
Performance = 6,
UltraPerformance = 7,
UDLSSMode_MAX = 8,
};
//---------------------------------------------------------------------------------------------------------------------
// STRUCTS
//---------------------------------------------------------------------------------------------------------------------
}