PalWorld-NetCrack/libs/SDKLibrary/SDK/WBP_IconPalWork_parameters.hpp
NightFyre 9a743d2b16 toggle fullbright feature
- Adjusted SDK UGameViewportClient class members and padding
- Created helper function to get local player
- precompile headers for SDK
- SDK made into a static library ( single compile as its never changed )
2024-01-29 06:39:29 -05:00

31 lines
1.2 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
namespace Params
{
//---------------------------------------------------------------------------------------------------------------------
// PARAMETERS
//---------------------------------------------------------------------------------------------------------------------
// 0x11 (0x11 - 0x0)
// Function WBP_IconPalWork.WBP_IconPalWork_C.SetSuitability
struct UWBP_IconPalWork_C_SetSuitability_Params
{
public:
enum class EPalWorkSuitability Suitability; // 0x0(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2CCC[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class UTexture2D* CallFunc_Map_Find_Value; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Map_Find_ReturnValue; // 0x10(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
}
}