mirror of
https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-29 02:47:17 +09:00
94 lines
6.9 KiB
C++
94 lines
6.9 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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#include "../SDK.hpp"
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namespace SDK
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{
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namespace Params
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{
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//---------------------------------------------------------------------------------------------------------------------
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// PARAMETERS
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//---------------------------------------------------------------------------------------------------------------------
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// 0x21 (0x21 - 0x0)
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// Function BP_AIAction_DodgeStep.BP_AIAction_DodgeStep_C.CanStep
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struct UBP_AIAction_DodgeStep_C_CanStep_Params
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{
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public:
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class UPalActionComponent* ActionComponent; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
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bool CanStep; // 0x8(0x1)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_1A31[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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class UPalActionBase* CallFunc_GetCurrentAction_ReturnValue; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class UBP_PalActionStepBase_C* K2Node_DynamicCast_AsBP_Pal_Action_Step_Base; // 0x18(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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bool K2Node_DynamicCast_bSuccess; // 0x20(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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// 0x21 (0x21 - 0x0)
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// Function BP_AIAction_DodgeStep.BP_AIAction_DodgeStep_C.GetStepTime
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struct UBP_AIAction_DodgeStep_C_GetStepTime_Params
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{
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public:
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class UPalActionBase* ActionComp; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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double StepTime; // 0x8(0x8)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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double DefaultStepTime; // 0x10(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class UBP_PalActionStepBase_C* K2Node_DynamicCast_AsBP_Pal_Action_Step_Base; // 0x18(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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bool K2Node_DynamicCast_bSuccess; // 0x20(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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// 0x59 (0x59 - 0x0)
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// Function BP_AIAction_DodgeStep.BP_AIAction_DodgeStep_C.RotateToAttacker
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struct UBP_AIAction_DodgeStep_C_RotateToAttacker_Params
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{
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public:
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class AActor* Defender; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class AActor* Attacker; // 0x8(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x10(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FVector CallFunc_K2_GetActorLocation_ReturnValue_1; // 0x28(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FRotator CallFunc_FindLookAtRotation_ReturnValue; // 0x40(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor)
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bool CallFunc_K2_SetActorRotation_ReturnValue; // 0x58(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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// 0x2 (0x2 - 0x0)
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// Function BP_AIAction_DodgeStep.BP_AIAction_DodgeStep_C.GetStepType
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struct UBP_AIAction_DodgeStep_C_GetStepType_Params
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{
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public:
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enum class EPalActionType NewParam; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_RandomBool_ReturnValue; // 0x1(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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// 0x8 (0x8 - 0x0)
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// Function BP_AIAction_DodgeStep.BP_AIAction_DodgeStep_C.ActionStart
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struct UBP_AIAction_DodgeStep_C_ActionStart_Params
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{
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public:
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class APawn* ControlledPawn; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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};
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// 0x11C (0x11C - 0x0)
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// Function BP_AIAction_DodgeStep.BP_AIAction_DodgeStep_C.ExecuteUbergraph_BP_AIAction_DodgeStep
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struct UBP_AIAction_DodgeStep_C_ExecuteUbergraph_BP_AIAction_DodgeStep_Params
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{
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public:
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int32 EntryPoint; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_1A59[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
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class APawn* K2Node_Event_ControlledPawn; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class UPalActionComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x10(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_CanStep_CanStep; // 0x18(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_1A5B[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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struct FActionDynamicParameter K2Node_MakeStruct_ActionDynamicParameter; // 0x20(0xE0)(None)
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enum class EPalActionType CallFunc_GetStepType_NewParam; // 0x100(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_1A5D[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
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class UPalActionBase* CallFunc_PlayActionByTypeParameter_ReturnValue; // 0x108(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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double CallFunc_GetStepTime_StepTime; // 0x110(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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float CallFunc_Delay_Duration_ImplicitCast; // 0x118(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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}
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}
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