PalWorld-NetCrack/libs/SDKLibrary/SDK/BP_AIActionBaseCamp_Sleep_parameters.hpp
NightFyre 9a743d2b16 toggle fullbright feature
- Adjusted SDK UGameViewportClient class members and padding
- Created helper function to get local player
- precompile headers for SDK
- SDK made into a static library ( single compile as its never changed )
2024-01-29 06:39:29 -05:00

53 lines
3.0 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
namespace Params
{
//---------------------------------------------------------------------------------------------------------------------
// PARAMETERS
//---------------------------------------------------------------------------------------------------------------------
// 0x8 (0x8 - 0x0)
// Function BP_AIActionBaseCamp_Sleep.BP_AIActionBaseCamp_Sleep_C.ActionStart
struct UBP_AIActionBaseCamp_Sleep_C_ActionStart_Params
{
public:
class APawn* ControlledPawn; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
// 0x9 (0x9 - 0x0)
// Function BP_AIActionBaseCamp_Sleep.BP_AIActionBaseCamp_Sleep_C.ActionFinished
struct UBP_AIActionBaseCamp_Sleep_C_ActionFinished_Params
{
public:
class APawn* ControlledPawn; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
enum class EPawnActionResult WithResult; // 0x8(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x38 (0x38 - 0x0)
// Function BP_AIActionBaseCamp_Sleep.BP_AIActionBaseCamp_Sleep_C.ExecuteUbergraph_BP_AIActionBaseCamp_Sleep
struct UBP_AIActionBaseCamp_Sleep_C_ExecuteUbergraph_BP_AIActionBaseCamp_Sleep_Params
{
public:
int32 EntryPoint; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2D20[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class APawn* K2Node_Event_ControlledPawn; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
enum class EPawnActionResult K2Node_Event_WithResult; // 0x10(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2D21[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class APawn* K2Node_Event_ControlledPawn_1; // 0x18(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalActionComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x20(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UPalActionComponent* CallFunc_GetComponentByClass_ReturnValue_1; // 0x28(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UPalActionBase* CallFunc_PlayActionByType_ReturnValue; // 0x30(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
}
}