PalWorld-NetCrack/libs/SDKLibrary/SDK/BP_MapObject_DamagableRock0003_classes.hpp
NightFyre 9a743d2b16 toggle fullbright feature
- Adjusted SDK UGameViewportClient class members and padding
- Created helper function to get local player
- precompile headers for SDK
- SDK made into a static library ( single compile as its never changed )
2024-01-29 06:39:29 -05:00

35 lines
2.5 KiB
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// CLASSES
//---------------------------------------------------------------------------------------------------------------------
// 0x48 (0x3E8 - 0x3A0)
// BlueprintGeneratedClass BP_MapObject_DamagableRock0003.BP_MapObject_DamagableRock0003_C
class ABP_MapObject_DamagableRock0003_C : public APalMapObject
{
public:
class UStaticMeshComponent* Mesh2; // 0x3A0(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash)
class UStaticMeshComponent* Mesh1; // 0x3A8(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash)
class UBoxComponent* CheckOverlapCollision; // 0x3B0(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash)
class UBoxComponent* WorkableBounds; // 0x3B8(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash)
class UArrowComponent* IndicatorOrigin; // 0x3C0(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash)
class UPalMapObjectDropItemParameterComponent* DropItemParameter; // 0x3C8(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash)
class UPalInteractableSphereComponentNative* BP_InteractableSphere; // 0x3D0(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash)
class UStaticMeshComponent* Mesh; // 0x3D8(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash)
class USceneComponent* DefaultSceneRoot; // 0x3E0(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash)
static class UClass* StaticClass();
static class ABP_MapObject_DamagableRock0003_C* GetDefaultObj();
};
}