PalWorld-NetCrack/libs/SDKLibrary/SDK/EyeTracker_classes.hpp
NightFyre 9a743d2b16 toggle fullbright feature
- Adjusted SDK UGameViewportClient class members and padding
- Created helper function to get local player
- precompile headers for SDK
- SDK made into a static library ( single compile as its never changed )
2024-01-29 06:39:29 -05:00

31 lines
828 B
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// CLASSES
//---------------------------------------------------------------------------------------------------------------------
// 0x0 (0x28 - 0x28)
// Class EyeTracker.EyeTrackerFunctionLibrary
class UEyeTrackerFunctionLibrary : public UBlueprintFunctionLibrary
{
public:
static class UClass* StaticClass();
static class UEyeTrackerFunctionLibrary* GetDefaultObj();
void SetEyeTrackedPlayer(class APlayerController* PlayerController);
bool IsStereoGazeDataAvailable();
bool IsEyeTrackerConnected();
bool GetStereoGazeData(struct FEyeTrackerStereoGazeData* OutGazeData);
bool GetGazeData(struct FEyeTrackerGazeData* OutGazeData);
};
}