mirror of
https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-28 18:37:16 +09:00
- Adjusted SDK UGameViewportClient class members and padding - Created helper function to get local player - precompile headers for SDK - SDK made into a static library ( single compile as its never changed )
32 lines
1.4 KiB
Plaintext
32 lines
1.4 KiB
Plaintext
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 16
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VisualStudioVersion = 16.0.33529.622
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PalworldSDK", "PalworldSDK.vcxproj", "{202F0C63-0183-4CE5-AAB4-4ABD2EA773D9}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|x64 = Debug|x64
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Debug|x86 = Debug|x86
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Release|x64 = Release|x64
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Release|x86 = Release|x86
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{202F0C63-0183-4CE5-AAB4-4ABD2EA773D9}.Debug|x64.ActiveCfg = Debug|x64
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{202F0C63-0183-4CE5-AAB4-4ABD2EA773D9}.Debug|x64.Build.0 = Debug|x64
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{202F0C63-0183-4CE5-AAB4-4ABD2EA773D9}.Debug|x86.ActiveCfg = Debug|Win32
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{202F0C63-0183-4CE5-AAB4-4ABD2EA773D9}.Debug|x86.Build.0 = Debug|Win32
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{202F0C63-0183-4CE5-AAB4-4ABD2EA773D9}.Release|x64.ActiveCfg = Release|x64
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{202F0C63-0183-4CE5-AAB4-4ABD2EA773D9}.Release|x64.Build.0 = Release|x64
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{202F0C63-0183-4CE5-AAB4-4ABD2EA773D9}.Release|x86.ActiveCfg = Release|Win32
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{202F0C63-0183-4CE5-AAB4-4ABD2EA773D9}.Release|x86.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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SolutionGuid = {97F1742A-0C76-4EE2-AEC5-B39F789EED30}
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EndGlobalSection
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EndGlobal
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