PalWorld-NetCrack/libs/SDKLibrary/SDK/AIModule_parameters.hpp
NightFyre 9a743d2b16 toggle fullbright feature
- Adjusted SDK UGameViewportClient class members and padding
- Created helper function to get local player
- precompile headers for SDK
- SDK made into a static library ( single compile as its never changed )
2024-01-29 06:39:29 -05:00

2071 lines
142 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
namespace Params
{
//---------------------------------------------------------------------------------------------------------------------
// PARAMETERS
//---------------------------------------------------------------------------------------------------------------------
// 0x18 (0x18 - 0x0)
// Function AIModule.AIController.UseBlackboard
struct AAIController_UseBlackboard_Params
{
public:
class UBlackboardData* BlackboardAsset; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UBlackboardComponent* BlackboardComponent; // 0x8(0x8)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x10(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_8[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x8 (0x8 - 0x0)
// Function AIModule.AIController.UnclaimTaskResource
struct AAIController_UnclaimTaskResource_Params
{
public:
TSubclassOf<class UGameplayTaskResource> ResourceClass; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// Function AIModule.AIController.SetPathFollowingComponent
struct AAIController_SetPathFollowingComponent_Params
{
public:
class UPathFollowingComponent* NewPFComponent; // 0x0(0x8)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x1 (0x1 - 0x0)
// Function AIModule.AIController.SetMoveBlockDetection
struct AAIController_SetMoveBlockDetection_Params
{
public:
bool bEnable; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// Function AIModule.AIController.RunBehaviorTree
struct AAIController_RunBehaviorTree_Params
{
public:
class UBehaviorTree* BTAsset; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x8(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// Function AIModule.AIController.OnUsingBlackBoard
struct AAIController_OnUsingBlackBoard_Params
{
public:
class UBlackboardComponent* BlackboardComp; // 0x0(0x8)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UBlackboardData* BlackboardAsset; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x4 (0x4 - 0x0)
// Function AIModule.AIController.OnGameplayTaskResourcesClaimed
struct AAIController_OnGameplayTaskResourcesClaimed_Params
{
public:
struct FGameplayResourceSet NewlyClaimed; // 0x0(0x2)(Parm, NoDestructor, NativeAccessSpecifierPublic)
struct FGameplayResourceSet FreshlyReleased; // 0x2(0x2)(Parm, NoDestructor, NativeAccessSpecifierPublic)
};
// 0x30 (0x30 - 0x0)
// Function AIModule.AIController.MoveToLocation
struct AAIController_MoveToLocation_Params
{
public:
struct FVector Dest; // 0x0(0x18)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AcceptanceRadius; // 0x18(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bStopOnOverlap; // 0x1C(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUsePathfinding; // 0x1D(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bProjectDestinationToNavigation; // 0x1E(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bCanStrafe; // 0x1F(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class UNavigationQueryFilter> FilterClass; // 0x20(0x8)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bAllowPartialPath; // 0x28(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EPathFollowingRequestResult ReturnValue; // 0x29(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_A[0x6]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x20 (0x20 - 0x0)
// Function AIModule.AIController.MoveToActor
struct AAIController_MoveToActor_Params
{
public:
class AActor* Goal; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AcceptanceRadius; // 0x8(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bStopOnOverlap; // 0xC(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUsePathfinding; // 0xD(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bCanStrafe; // 0xE(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_B[0x1]; // Fixing Size After Last Property [ Dumper-7 ]
TSubclassOf<class UNavigationQueryFilter> FilterClass; // 0x10(0x8)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bAllowPartialPath; // 0x18(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EPathFollowingRequestResult ReturnValue; // 0x19(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x6]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x8 (0x8 - 0x0)
// Function AIModule.AIController.K2_SetFocus
struct AAIController_K2_SetFocus_Params
{
public:
class AActor* NewFocus; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x18 (0x18 - 0x0)
// Function AIModule.AIController.K2_SetFocalPoint
struct AAIController_K2_SetFocalPoint_Params
{
public:
struct FVector FP; // 0x0(0x18)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x1 (0x1 - 0x0)
// Function AIModule.AIController.HasPartialPath
struct AAIController_HasPartialPath_Params
{
public:
bool ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// Function AIModule.AIController.GetPathFollowingComponent
struct AAIController_GetPathFollowingComponent_Params
{
public:
class UPathFollowingComponent* ReturnValue; // 0x0(0x8)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x1 (0x1 - 0x0)
// Function AIModule.AIController.GetMoveStatus
struct AAIController_GetMoveStatus_Params
{
public:
enum class EPathFollowingStatus ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x18 (0x18 - 0x0)
// Function AIModule.AIController.GetImmediateMoveDestination
struct AAIController_GetImmediateMoveDestination_Params
{
public:
struct FVector ReturnValue; // 0x0(0x18)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// Function AIModule.AIController.GetFocusActor
struct AAIController_GetFocusActor_Params
{
public:
class AActor* ReturnValue; // 0x0(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x20 (0x20 - 0x0)
// Function AIModule.AIController.GetFocalPointOnActor
struct AAIController_GetFocalPointOnActor_Params
{
public:
class AActor* Actor; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x8(0x18)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x18 (0x18 - 0x0)
// Function AIModule.AIController.GetFocalPoint
struct AAIController_GetFocalPoint_Params
{
public:
struct FVector ReturnValue; // 0x0(0x18)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// Function AIModule.AIController.GetAIPerceptionComponent
struct AAIController_GetAIPerceptionComponent_Params
{
public:
class UAIPerceptionComponent* ReturnValue; // 0x0(0x8)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// Function AIModule.AIController.ClaimTaskResource
struct AAIController_ClaimTaskResource_Params
{
public:
TSubclassOf<class UGameplayTaskResource> ResourceClass; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x1 (0x1 - 0x0)
// Function AIModule.PawnAction.GetActionPriority
struct UPawnAction_GetActionPriority_Params
{
public:
enum class EAIRequestPriority ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x1 (0x1 - 0x0)
// Function AIModule.PawnAction.Finish
struct UPawnAction_Finish_Params
{
public:
enum class EPawnActionResult WithResult; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x18 (0x18 - 0x0)
// Function AIModule.PawnAction.CreateActionInstance
struct UPawnAction_CreateActionInstance_Params
{
public:
class UObject* WorldContextObject; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class UPawnAction> ActionClass; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UPawnAction* ReturnValue; // 0x10(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// Function AIModule.PawnAction_BlueprintBase.ActionTickAnyThread
struct UPawnAction_BlueprintBase_ActionTickAnyThread_Params
{
public:
class APawn* ControlledPawn; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DeltaSeconds; // 0x8(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_28[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// Function AIModule.PawnAction_BlueprintBase.ActionTick
struct UPawnAction_BlueprintBase_ActionTick_Params
{
public:
class APawn* ControlledPawn; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DeltaSeconds; // 0x8(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2A[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x8 (0x8 - 0x0)
// Function AIModule.PawnAction_BlueprintBase.ActionStart
struct UPawnAction_BlueprintBase_ActionStart_Params
{
public:
class APawn* ControlledPawn; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// Function AIModule.PawnAction_BlueprintBase.ActionResume
struct UPawnAction_BlueprintBase_ActionResume_Params
{
public:
class APawn* ControlledPawn; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// Function AIModule.PawnAction_BlueprintBase.ActionPostTick
struct UPawnAction_BlueprintBase_ActionPostTick_Params
{
public:
class APawn* ControlledPawn; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DeltaSeconds; // 0x8(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2D[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x8 (0x8 - 0x0)
// Function AIModule.PawnAction_BlueprintBase.ActionPause
struct UPawnAction_BlueprintBase_ActionPause_Params
{
public:
class APawn* ControlledPawn; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// Function AIModule.PawnAction_BlueprintBase.ActionFinished
struct UPawnAction_BlueprintBase_ActionFinished_Params
{
public:
class APawn* ControlledPawn; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EPawnActionResult WithResult; // 0x8(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_30[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x20 (0x20 - 0x0)
// Function AIModule.PawnActionsComponent.K2_PushAction
struct UPawnActionsComponent_K2_PushAction_Params
{
public:
class UPawnAction* NewAction; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EAIRequestPriority Priority; // 0x8(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_37[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class UObject* Instigator; // 0x10(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x18(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_38[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x18 (0x18 - 0x0)
// Function AIModule.PawnActionsComponent.K2_PerformAction
struct UPawnActionsComponent_K2_PerformAction_Params
{
public:
class APawn* Pawn; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UPawnAction* Action; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EAIRequestPriority Priority; // 0x10(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x11(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_3C[0x6]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// Function AIModule.PawnActionsComponent.K2_ForceAbortAction
struct UPawnActionsComponent_K2_ForceAbortAction_Params
{
public:
class UPawnAction* ActionToAbort; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EPawnActionAbortState ReturnValue; // 0x8(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_40[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// Function AIModule.PawnActionsComponent.K2_AbortAction
struct UPawnActionsComponent_K2_AbortAction_Params
{
public:
class UPawnAction* ActionToAbort; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EPawnActionAbortState ReturnValue; // 0x8(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_43[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x8 (0x8 - 0x0)
// Function AIModule.PathFollowingComponent.OnNavDataRegistered
struct UPathFollowingComponent_OnNavDataRegistered_Params
{
public:
class ANavigationData* NavData; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x110 (0x110 - 0x0)
// Function AIModule.PathFollowingComponent.OnActorBump
struct UPathFollowingComponent_OnActorBump_Params
{
public:
class AActor* SelfActor; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* OtherActor; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector NormalImpulse; // 0x10(0x18)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FHitResult Hit; // 0x28(0xE8)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
// 0x18 (0x18 - 0x0)
// Function AIModule.PathFollowingComponent.GetPathDestination
struct UPathFollowingComponent_GetPathDestination_Params
{
public:
struct FVector ReturnValue; // 0x0(0x18)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x1 (0x1 - 0x0)
// Function AIModule.PathFollowingComponent.GetPathActionType
struct UPathFollowingComponent_GetPathActionType_Params
{
public:
enum class EPathFollowingAction ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// Function AIModule.AIAsyncTaskBlueprintProxy.OnMoveCompleted
struct UAIAsyncTaskBlueprintProxy_OnMoveCompleted_Params
{
public:
struct FAIRequestID RequestID; // 0x0(0x4)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EPathFollowingResult MovementResult; // 0x4(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_50[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// Function AIModule.BrainComponent.StopLogic
struct UBrainComponent_StopLogic_Params
{
public:
class FString Reason; // 0x0(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x1 (0x1 - 0x0)
// Function AIModule.BrainComponent.IsRunning
struct UBrainComponent_IsRunning_Params
{
public:
bool ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x1 (0x1 - 0x0)
// Function AIModule.BrainComponent.IsPaused
struct UBrainComponent_IsPaused_Params
{
public:
bool ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// Function AIModule.BehaviorTreeComponent.SetDynamicSubtree
struct UBehaviorTreeComponent_SetDynamicSubtree_Params
{
public:
struct FGameplayTag InjectTag; // 0x0(0x8)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UBehaviorTree* BehaviorAsset; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0xC (0xC - 0x0)
// Function AIModule.BehaviorTreeComponent.GetTagCooldownEndTime
struct UBehaviorTreeComponent_GetTagCooldownEndTime_Params
{
public:
struct FGameplayTag CooldownTag; // 0x0(0x8)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x8(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// Function AIModule.BehaviorTreeComponent.AddCooldownTagDuration
struct UBehaviorTreeComponent_AddCooldownTagDuration_Params
{
public:
struct FGameplayTag CooldownTag; // 0x0(0x8)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float CooldownDuration; // 0x8(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bAddToExistingDuration; // 0xC(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_A1[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x8 (0x8 - 0x0)
// Function AIModule.BlackboardAssetProvider.GetBlackboardAsset
struct IBlackboardAssetProvider_GetBlackboardAsset_Params
{
public:
class UBlackboardData* ReturnValue; // 0x0(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x20 (0x20 - 0x0)
// Function AIModule.BlackboardComponent.SetValueAsVector
struct UBlackboardComponent_SetValueAsVector_Params
{
public:
class FName KeyName; // 0x0(0x8)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector VectorValue; // 0x8(0x18)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x18 (0x18 - 0x0)
// Function AIModule.BlackboardComponent.SetValueAsString
struct UBlackboardComponent_SetValueAsString_Params
{
public:
class FName KeyName; // 0x0(0x8)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString StringValue; // 0x8(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x20 (0x20 - 0x0)
// Function AIModule.BlackboardComponent.SetValueAsRotator
struct UBlackboardComponent_SetValueAsRotator_Params
{
public:
class FName KeyName; // 0x0(0x8)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator VectorValue; // 0x8(0x18)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// Function AIModule.BlackboardComponent.SetValueAsObject
struct UBlackboardComponent_SetValueAsObject_Params
{
public:
class FName KeyName; // 0x0(0x8)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UObject* ObjectValue; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// Function AIModule.BlackboardComponent.SetValueAsName
struct UBlackboardComponent_SetValueAsName_Params
{
public:
class FName KeyName; // 0x0(0x8)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName NameValue; // 0x8(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0xC (0xC - 0x0)
// Function AIModule.BlackboardComponent.SetValueAsInt
struct UBlackboardComponent_SetValueAsInt_Params
{
public:
class FName KeyName; // 0x0(0x8)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 IntValue; // 0x8(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0xC (0xC - 0x0)
// Function AIModule.BlackboardComponent.SetValueAsFloat
struct UBlackboardComponent_SetValueAsFloat_Params
{
public:
class FName KeyName; // 0x0(0x8)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FloatValue; // 0x8(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0xC (0xC - 0x0)
// Function AIModule.BlackboardComponent.SetValueAsEnum
struct UBlackboardComponent_SetValueAsEnum_Params
{
public:
class FName KeyName; // 0x0(0x8)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 EnumValue; // 0x8(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_AD[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// Function AIModule.BlackboardComponent.SetValueAsClass
struct UBlackboardComponent_SetValueAsClass_Params
{
public:
class FName KeyName; // 0x0(0x8)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UClass* ClassValue; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0xC (0xC - 0x0)
// Function AIModule.BlackboardComponent.SetValueAsBool
struct UBlackboardComponent_SetValueAsBool_Params
{
public:
class FName KeyName; // 0x0(0x8)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool BoolValue; // 0x8(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_AE[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0xC (0xC - 0x0)
// Function AIModule.BlackboardComponent.IsVectorValueSet
struct UBlackboardComponent_IsVectorValueSet_Params
{
public:
class FName KeyName; // 0x0(0x8)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x8(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_AF[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x20 (0x20 - 0x0)
// Function AIModule.BlackboardComponent.GetValueAsVector
struct UBlackboardComponent_GetValueAsVector_Params
{
public:
class FName KeyName; // 0x0(0x8)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x8(0x18)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x18 (0x18 - 0x0)
// Function AIModule.BlackboardComponent.GetValueAsString
struct UBlackboardComponent_GetValueAsString_Params
{
public:
class FName KeyName; // 0x0(0x8)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString ReturnValue; // 0x8(0x10)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x20 (0x20 - 0x0)
// Function AIModule.BlackboardComponent.GetValueAsRotator
struct UBlackboardComponent_GetValueAsRotator_Params
{
public:
class FName KeyName; // 0x0(0x8)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator ReturnValue; // 0x8(0x18)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// Function AIModule.BlackboardComponent.GetValueAsObject
struct UBlackboardComponent_GetValueAsObject_Params
{
public:
class FName KeyName; // 0x0(0x8)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UObject* ReturnValue; // 0x8(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// Function AIModule.BlackboardComponent.GetValueAsName
struct UBlackboardComponent_GetValueAsName_Params
{
public:
class FName KeyName; // 0x0(0x8)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ReturnValue; // 0x8(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0xC (0xC - 0x0)
// Function AIModule.BlackboardComponent.GetValueAsInt
struct UBlackboardComponent_GetValueAsInt_Params
{
public:
class FName KeyName; // 0x0(0x8)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x8(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0xC (0xC - 0x0)
// Function AIModule.BlackboardComponent.GetValueAsFloat
struct UBlackboardComponent_GetValueAsFloat_Params
{
public:
class FName KeyName; // 0x0(0x8)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x8(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0xC (0xC - 0x0)
// Function AIModule.BlackboardComponent.GetValueAsEnum
struct UBlackboardComponent_GetValueAsEnum_Params
{
public:
class FName KeyName; // 0x0(0x8)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 ReturnValue; // 0x8(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_B2[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// Function AIModule.BlackboardComponent.GetValueAsClass
struct UBlackboardComponent_GetValueAsClass_Params
{
public:
class FName KeyName; // 0x0(0x8)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UClass* ReturnValue; // 0x8(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0xC (0xC - 0x0)
// Function AIModule.BlackboardComponent.GetValueAsBool
struct UBlackboardComponent_GetValueAsBool_Params
{
public:
class FName KeyName; // 0x0(0x8)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x8(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_B3[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x28 (0x28 - 0x0)
// Function AIModule.BlackboardComponent.GetRotationFromEntry
struct UBlackboardComponent_GetRotationFromEntry_Params
{
public:
class FName KeyName; // 0x0(0x8)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator ResultRotation; // 0x8(0x18)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x20(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_B4[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x28 (0x28 - 0x0)
// Function AIModule.BlackboardComponent.GetLocationFromEntry
struct UBlackboardComponent_GetLocationFromEntry_Params
{
public:
class FName KeyName; // 0x0(0x8)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ResultLocation; // 0x8(0x18)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x20(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_B5[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x8 (0x8 - 0x0)
// Function AIModule.BlackboardComponent.ClearValue
struct UBlackboardComponent_ClearValue_Params
{
public:
class FName KeyName; // 0x0(0x8)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// Function AIModule.BTFunctionLibrary.StopUsingExternalEvent
struct UBTFunctionLibrary_StopUsingExternalEvent_Params
{
public:
class UBTNode* NodeOwner; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// Function AIModule.BTFunctionLibrary.StartUsingExternalEvent
struct UBTFunctionLibrary_StartUsingExternalEvent_Params
{
public:
class UBTNode* NodeOwner; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* OwningActor; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x48 (0x48 - 0x0)
// Function AIModule.BTFunctionLibrary.SetBlackboardValueAsVector
struct UBTFunctionLibrary_SetBlackboardValueAsVector_Params
{
public:
class UBTNode* NodeOwner; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FBlackboardKeySelector Key; // 0x8(0x28)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
struct FVector Value; // 0x30(0x18)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x40 (0x40 - 0x0)
// Function AIModule.BTFunctionLibrary.SetBlackboardValueAsString
struct UBTFunctionLibrary_SetBlackboardValueAsString_Params
{
public:
class UBTNode* NodeOwner; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FBlackboardKeySelector Key; // 0x8(0x28)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
class FString Value; // 0x30(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x48 (0x48 - 0x0)
// Function AIModule.BTFunctionLibrary.SetBlackboardValueAsRotator
struct UBTFunctionLibrary_SetBlackboardValueAsRotator_Params
{
public:
class UBTNode* NodeOwner; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FBlackboardKeySelector Key; // 0x8(0x28)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
struct FRotator Value; // 0x30(0x18)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
// 0x38 (0x38 - 0x0)
// Function AIModule.BTFunctionLibrary.SetBlackboardValueAsObject
struct UBTFunctionLibrary_SetBlackboardValueAsObject_Params
{
public:
class UBTNode* NodeOwner; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FBlackboardKeySelector Key; // 0x8(0x28)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
class UObject* Value; // 0x30(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x38 (0x38 - 0x0)
// Function AIModule.BTFunctionLibrary.SetBlackboardValueAsName
struct UBTFunctionLibrary_SetBlackboardValueAsName_Params
{
public:
class UBTNode* NodeOwner; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FBlackboardKeySelector Key; // 0x8(0x28)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
class FName Value; // 0x30(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x38 (0x38 - 0x0)
// Function AIModule.BTFunctionLibrary.SetBlackboardValueAsInt
struct UBTFunctionLibrary_SetBlackboardValueAsInt_Params
{
public:
class UBTNode* NodeOwner; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FBlackboardKeySelector Key; // 0x8(0x28)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
int32 Value; // 0x30(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_F0[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x38 (0x38 - 0x0)
// Function AIModule.BTFunctionLibrary.SetBlackboardValueAsFloat
struct UBTFunctionLibrary_SetBlackboardValueAsFloat_Params
{
public:
class UBTNode* NodeOwner; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FBlackboardKeySelector Key; // 0x8(0x28)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
float Value; // 0x30(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_F7[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x38 (0x38 - 0x0)
// Function AIModule.BTFunctionLibrary.SetBlackboardValueAsEnum
struct UBTFunctionLibrary_SetBlackboardValueAsEnum_Params
{
public:
class UBTNode* NodeOwner; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FBlackboardKeySelector Key; // 0x8(0x28)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
uint8 Value; // 0x30(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_F9[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x38 (0x38 - 0x0)
// Function AIModule.BTFunctionLibrary.SetBlackboardValueAsClass
struct UBTFunctionLibrary_SetBlackboardValueAsClass_Params
{
public:
class UBTNode* NodeOwner; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FBlackboardKeySelector Key; // 0x8(0x28)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
class UClass* Value; // 0x30(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x38 (0x38 - 0x0)
// Function AIModule.BTFunctionLibrary.SetBlackboardValueAsBool
struct UBTFunctionLibrary_SetBlackboardValueAsBool_Params
{
public:
class UBTNode* NodeOwner; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FBlackboardKeySelector Key; // 0x8(0x28)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
bool Value; // 0x30(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_FE[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// Function AIModule.BTFunctionLibrary.GetOwnersBlackboard
struct UBTFunctionLibrary_GetOwnersBlackboard_Params
{
public:
class UBTNode* NodeOwner; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UBlackboardComponent* ReturnValue; // 0x8(0x8)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// Function AIModule.BTFunctionLibrary.GetOwnerComponent
struct UBTFunctionLibrary_GetOwnerComponent_Params
{
public:
class UBTNode* NodeOwner; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UBehaviorTreeComponent* ReturnValue; // 0x8(0x8)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x48 (0x48 - 0x0)
// Function AIModule.BTFunctionLibrary.GetBlackboardValueAsVector
struct UBTFunctionLibrary_GetBlackboardValueAsVector_Params
{
public:
class UBTNode* NodeOwner; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FBlackboardKeySelector Key; // 0x8(0x28)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x30(0x18)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x40 (0x40 - 0x0)
// Function AIModule.BTFunctionLibrary.GetBlackboardValueAsString
struct UBTFunctionLibrary_GetBlackboardValueAsString_Params
{
public:
class UBTNode* NodeOwner; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FBlackboardKeySelector Key; // 0x8(0x28)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
class FString ReturnValue; // 0x30(0x10)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x48 (0x48 - 0x0)
// Function AIModule.BTFunctionLibrary.GetBlackboardValueAsRotator
struct UBTFunctionLibrary_GetBlackboardValueAsRotator_Params
{
public:
class UBTNode* NodeOwner; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FBlackboardKeySelector Key; // 0x8(0x28)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
struct FRotator ReturnValue; // 0x30(0x18)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
// 0x38 (0x38 - 0x0)
// Function AIModule.BTFunctionLibrary.GetBlackboardValueAsObject
struct UBTFunctionLibrary_GetBlackboardValueAsObject_Params
{
public:
class UBTNode* NodeOwner; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FBlackboardKeySelector Key; // 0x8(0x28)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
class UObject* ReturnValue; // 0x30(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x38 (0x38 - 0x0)
// Function AIModule.BTFunctionLibrary.GetBlackboardValueAsName
struct UBTFunctionLibrary_GetBlackboardValueAsName_Params
{
public:
class UBTNode* NodeOwner; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FBlackboardKeySelector Key; // 0x8(0x28)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
class FName ReturnValue; // 0x30(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x38 (0x38 - 0x0)
// Function AIModule.BTFunctionLibrary.GetBlackboardValueAsInt
struct UBTFunctionLibrary_GetBlackboardValueAsInt_Params
{
public:
class UBTNode* NodeOwner; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FBlackboardKeySelector Key; // 0x8(0x28)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x30(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_113[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x38 (0x38 - 0x0)
// Function AIModule.BTFunctionLibrary.GetBlackboardValueAsFloat
struct UBTFunctionLibrary_GetBlackboardValueAsFloat_Params
{
public:
class UBTNode* NodeOwner; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FBlackboardKeySelector Key; // 0x8(0x28)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
float ReturnValue; // 0x30(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_118[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x38 (0x38 - 0x0)
// Function AIModule.BTFunctionLibrary.GetBlackboardValueAsEnum
struct UBTFunctionLibrary_GetBlackboardValueAsEnum_Params
{
public:
class UBTNode* NodeOwner; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FBlackboardKeySelector Key; // 0x8(0x28)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
uint8 ReturnValue; // 0x30(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_121[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x38 (0x38 - 0x0)
// Function AIModule.BTFunctionLibrary.GetBlackboardValueAsClass
struct UBTFunctionLibrary_GetBlackboardValueAsClass_Params
{
public:
class UBTNode* NodeOwner; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FBlackboardKeySelector Key; // 0x8(0x28)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
class UClass* ReturnValue; // 0x30(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x38 (0x38 - 0x0)
// Function AIModule.BTFunctionLibrary.GetBlackboardValueAsBool
struct UBTFunctionLibrary_GetBlackboardValueAsBool_Params
{
public:
class UBTNode* NodeOwner; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FBlackboardKeySelector Key; // 0x8(0x28)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x30(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_131[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x38 (0x38 - 0x0)
// Function AIModule.BTFunctionLibrary.GetBlackboardValueAsActor
struct UBTFunctionLibrary_GetBlackboardValueAsActor_Params
{
public:
class UBTNode* NodeOwner; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FBlackboardKeySelector Key; // 0x8(0x28)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
class AActor* ReturnValue; // 0x30(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x30 (0x30 - 0x0)
// Function AIModule.BTFunctionLibrary.ClearBlackboardValueAsVector
struct UBTFunctionLibrary_ClearBlackboardValueAsVector_Params
{
public:
class UBTNode* NodeOwner; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FBlackboardKeySelector Key; // 0x8(0x28)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
// 0x30 (0x30 - 0x0)
// Function AIModule.BTFunctionLibrary.ClearBlackboardValue
struct UBTFunctionLibrary_ClearBlackboardValue_Params
{
public:
class UBTNode* NodeOwner; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FBlackboardKeySelector Key; // 0x8(0x28)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
// 0x18 (0x18 - 0x0)
// Function AIModule.BTDecorator_BlueprintBase.ReceiveTickAI
struct UBTDecorator_BlueprintBase_ReceiveTickAI_Params
{
public:
class AAIController* OwnerController; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class APawn* ControlledPawn; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DeltaSeconds; // 0x10(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_157[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// Function AIModule.BTDecorator_BlueprintBase.ReceiveTick
struct UBTDecorator_BlueprintBase_ReceiveTick_Params
{
public:
class AActor* OwnerActor; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DeltaSeconds; // 0x8(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_15B[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// Function AIModule.BTDecorator_BlueprintBase.ReceiveObserverDeactivatedAI
struct UBTDecorator_BlueprintBase_ReceiveObserverDeactivatedAI_Params
{
public:
class AAIController* OwnerController; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class APawn* ControlledPawn; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// Function AIModule.BTDecorator_BlueprintBase.ReceiveObserverDeactivated
struct UBTDecorator_BlueprintBase_ReceiveObserverDeactivated_Params
{
public:
class AActor* OwnerActor; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// Function AIModule.BTDecorator_BlueprintBase.ReceiveObserverActivatedAI
struct UBTDecorator_BlueprintBase_ReceiveObserverActivatedAI_Params
{
public:
class AAIController* OwnerController; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class APawn* ControlledPawn; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// Function AIModule.BTDecorator_BlueprintBase.ReceiveObserverActivated
struct UBTDecorator_BlueprintBase_ReceiveObserverActivated_Params
{
public:
class AActor* OwnerActor; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// Function AIModule.BTDecorator_BlueprintBase.ReceiveExecutionStartAI
struct UBTDecorator_BlueprintBase_ReceiveExecutionStartAI_Params
{
public:
class AAIController* OwnerController; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class APawn* ControlledPawn; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// Function AIModule.BTDecorator_BlueprintBase.ReceiveExecutionStart
struct UBTDecorator_BlueprintBase_ReceiveExecutionStart_Params
{
public:
class AActor* OwnerActor; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x18 (0x18 - 0x0)
// Function AIModule.BTDecorator_BlueprintBase.ReceiveExecutionFinishAI
struct UBTDecorator_BlueprintBase_ReceiveExecutionFinishAI_Params
{
public:
class AAIController* OwnerController; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class APawn* ControlledPawn; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EBTNodeResult NodeResult; // 0x10(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_171[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// Function AIModule.BTDecorator_BlueprintBase.ReceiveExecutionFinish
struct UBTDecorator_BlueprintBase_ReceiveExecutionFinish_Params
{
public:
class AActor* OwnerActor; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EBTNodeResult NodeResult; // 0x8(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_177[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x18 (0x18 - 0x0)
// Function AIModule.BTDecorator_BlueprintBase.PerformConditionCheckAI
struct UBTDecorator_BlueprintBase_PerformConditionCheckAI_Params
{
public:
class AAIController* OwnerController; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class APawn* ControlledPawn; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x10(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_17D[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// Function AIModule.BTDecorator_BlueprintBase.PerformConditionCheck
struct UBTDecorator_BlueprintBase_PerformConditionCheck_Params
{
public:
class AActor* OwnerActor; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x8(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_180[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x1 (0x1 - 0x0)
// Function AIModule.BTDecorator_BlueprintBase.IsDecoratorObserverActive
struct UBTDecorator_BlueprintBase_IsDecoratorObserverActive_Params
{
public:
bool ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x1 (0x1 - 0x0)
// Function AIModule.BTDecorator_BlueprintBase.IsDecoratorExecutionActive
struct UBTDecorator_BlueprintBase_IsDecoratorExecutionActive_Params
{
public:
bool ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x18 (0x18 - 0x0)
// Function AIModule.BTService_BlueprintBase.ReceiveTickAI
struct UBTService_BlueprintBase_ReceiveTickAI_Params
{
public:
class AAIController* OwnerController; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class APawn* ControlledPawn; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DeltaSeconds; // 0x10(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C3[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// Function AIModule.BTService_BlueprintBase.ReceiveTick
struct UBTService_BlueprintBase_ReceiveTick_Params
{
public:
class AActor* OwnerActor; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DeltaSeconds; // 0x8(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C9[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// Function AIModule.BTService_BlueprintBase.ReceiveSearchStartAI
struct UBTService_BlueprintBase_ReceiveSearchStartAI_Params
{
public:
class AAIController* OwnerController; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class APawn* ControlledPawn; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// Function AIModule.BTService_BlueprintBase.ReceiveSearchStart
struct UBTService_BlueprintBase_ReceiveSearchStart_Params
{
public:
class AActor* OwnerActor; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// Function AIModule.BTService_BlueprintBase.ReceiveDeactivationAI
struct UBTService_BlueprintBase_ReceiveDeactivationAI_Params
{
public:
class AAIController* OwnerController; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class APawn* ControlledPawn; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// Function AIModule.BTService_BlueprintBase.ReceiveDeactivation
struct UBTService_BlueprintBase_ReceiveDeactivation_Params
{
public:
class AActor* OwnerActor; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// Function AIModule.BTService_BlueprintBase.ReceiveActivationAI
struct UBTService_BlueprintBase_ReceiveActivationAI_Params
{
public:
class AAIController* OwnerController; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class APawn* ControlledPawn; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// Function AIModule.BTService_BlueprintBase.ReceiveActivation
struct UBTService_BlueprintBase_ReceiveActivation_Params
{
public:
class AActor* OwnerActor; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x1 (0x1 - 0x0)
// Function AIModule.BTService_BlueprintBase.IsServiceActive
struct UBTService_BlueprintBase_IsServiceActive_Params
{
public:
bool ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0xC (0xC - 0x0)
// Function AIModule.BTTask_BlueprintBase.SetFinishOnMessageWithId
struct UBTTask_BlueprintBase_SetFinishOnMessageWithId_Params
{
public:
class FName MessageName; // 0x0(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 RequestID; // 0x8(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// Function AIModule.BTTask_BlueprintBase.SetFinishOnMessage
struct UBTTask_BlueprintBase_SetFinishOnMessage_Params
{
public:
class FName MessageName; // 0x0(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x18 (0x18 - 0x0)
// Function AIModule.BTTask_BlueprintBase.ReceiveTickAI
struct UBTTask_BlueprintBase_ReceiveTickAI_Params
{
public:
class AAIController* OwnerController; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class APawn* ControlledPawn; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DeltaSeconds; // 0x10(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1E4[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// Function AIModule.BTTask_BlueprintBase.ReceiveTick
struct UBTTask_BlueprintBase_ReceiveTick_Params
{
public:
class AActor* OwnerActor; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DeltaSeconds; // 0x8(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1E9[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// Function AIModule.BTTask_BlueprintBase.ReceiveExecuteAI
struct UBTTask_BlueprintBase_ReceiveExecuteAI_Params
{
public:
class AAIController* OwnerController; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class APawn* ControlledPawn; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// Function AIModule.BTTask_BlueprintBase.ReceiveExecute
struct UBTTask_BlueprintBase_ReceiveExecute_Params
{
public:
class AActor* OwnerActor; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// Function AIModule.BTTask_BlueprintBase.ReceiveAbortAI
struct UBTTask_BlueprintBase_ReceiveAbortAI_Params
{
public:
class AAIController* OwnerController; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class APawn* ControlledPawn; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// Function AIModule.BTTask_BlueprintBase.ReceiveAbort
struct UBTTask_BlueprintBase_ReceiveAbort_Params
{
public:
class AActor* OwnerActor; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x1 (0x1 - 0x0)
// Function AIModule.BTTask_BlueprintBase.IsTaskExecuting
struct UBTTask_BlueprintBase_IsTaskExecuting_Params
{
public:
bool ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x1 (0x1 - 0x0)
// Function AIModule.BTTask_BlueprintBase.IsTaskAborting
struct UBTTask_BlueprintBase_IsTaskAborting_Params
{
public:
bool ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x1 (0x1 - 0x0)
// Function AIModule.BTTask_BlueprintBase.FinishExecute
struct UBTTask_BlueprintBase_FinishExecute_Params
{
public:
bool bSuccess; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// Function AIModule.AIBlueprintHelperLibrary.UnlockAIResourcesWithAnimation
struct UAIBlueprintHelperLibrary_UnlockAIResourcesWithAnimation_Params
{
public:
class UAnimInstance* AnimInstance; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUnlockMovement; // 0x8(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UnlockAILogic; // 0x9(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_213[0x6]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x60 (0x60 - 0x0)
// Function AIModule.AIBlueprintHelperLibrary.SpawnAIFromClass
struct UAIBlueprintHelperLibrary_SpawnAIFromClass_Params
{
public:
class UObject* WorldContextObject; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class APawn> PawnClass; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UBehaviorTree* BehaviorTree; // 0x10(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Location; // 0x18(0x18)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator Rotation; // 0x30(0x18)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bNoCollisionFail; // 0x48(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_215[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class AActor* Owner; // 0x50(0x8)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class APawn* ReturnValue; // 0x58(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x20 (0x20 - 0x0)
// Function AIModule.AIBlueprintHelperLibrary.SimpleMoveToLocation
struct UAIBlueprintHelperLibrary_SimpleMoveToLocation_Params
{
public:
class AController* Controller; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Goal; // 0x8(0x18)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// Function AIModule.AIBlueprintHelperLibrary.SimpleMoveToActor
struct UAIBlueprintHelperLibrary_SimpleMoveToActor_Params
{
public:
class AController* Controller; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* Goal; // 0x8(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x20 (0x20 - 0x0)
// Function AIModule.AIBlueprintHelperLibrary.SendAIMessage
struct UAIBlueprintHelperLibrary_SendAIMessage_Params
{
public:
class APawn* Target; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName Message; // 0x8(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UObject* MessageSource; // 0x10(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bSuccess; // 0x18(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21C[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// Function AIModule.AIBlueprintHelperLibrary.LockAIResourcesWithAnimation
struct UAIBlueprintHelperLibrary_LockAIResourcesWithAnimation_Params
{
public:
class UAnimInstance* AnimInstance; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bLockMovement; // 0x8(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool LockAILogic; // 0x9(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21E[0x6]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x20 (0x20 - 0x0)
// Function AIModule.AIBlueprintHelperLibrary.IsValidAIRotation
struct UAIBlueprintHelperLibrary_IsValidAIRotation_Params
{
public:
struct FRotator Rotation; // 0x0(0x18)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x18(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_220[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x20 (0x20 - 0x0)
// Function AIModule.AIBlueprintHelperLibrary.IsValidAILocation
struct UAIBlueprintHelperLibrary_IsValidAILocation_Params
{
public:
struct FVector Location; // 0x0(0x18)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x18(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_221[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x20 (0x20 - 0x0)
// Function AIModule.AIBlueprintHelperLibrary.IsValidAIDirection
struct UAIBlueprintHelperLibrary_IsValidAIDirection_Params
{
public:
struct FVector DirectionVector; // 0x0(0x18)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x18(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_222[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// Function AIModule.AIBlueprintHelperLibrary.GetNextNavLinkIndex
struct UAIBlueprintHelperLibrary_GetNextNavLinkIndex_Params
{
public:
class AController* Controller; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x8(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_224[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x18 (0x18 - 0x0)
// Function AIModule.AIBlueprintHelperLibrary.GetCurrentPathPoints
struct UAIBlueprintHelperLibrary_GetCurrentPathPoints_Params
{
public:
class AController* Controller; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<struct FVector> ReturnValue; // 0x8(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// Function AIModule.AIBlueprintHelperLibrary.GetCurrentPathIndex
struct UAIBlueprintHelperLibrary_GetCurrentPathIndex_Params
{
public:
class AController* Controller; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x8(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_228[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// Function AIModule.AIBlueprintHelperLibrary.GetCurrentPath
struct UAIBlueprintHelperLibrary_GetCurrentPath_Params
{
public:
class AController* Controller; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UNavigationPath* ReturnValue; // 0x8(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// Function AIModule.AIBlueprintHelperLibrary.GetBlackboard
struct UAIBlueprintHelperLibrary_GetBlackboard_Params
{
public:
class AActor* Target; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UBlackboardComponent* ReturnValue; // 0x8(0x8)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// Function AIModule.AIBlueprintHelperLibrary.GetAIController
struct UAIBlueprintHelperLibrary_GetAIController_Params
{
public:
class AActor* ControlledActor; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AAIController* ReturnValue; // 0x8(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x40 (0x40 - 0x0)
// Function AIModule.AIBlueprintHelperLibrary.CreateMoveToProxyObject
struct UAIBlueprintHelperLibrary_CreateMoveToProxyObject_Params
{
public:
class UObject* WorldContextObject; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class APawn* Pawn; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Destination; // 0x10(0x18)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* TargetActor; // 0x28(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AcceptanceRadius; // 0x30(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bStopOnOverlap; // 0x34(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_235[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
class UAIAsyncTaskBlueprintProxy* ReturnValue; // 0x38(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x28 (0x28 - 0x0)
// Function AIModule.EnvQueryContext_BlueprintBase.ProvideSingleLocation
struct UEnvQueryContext_BlueprintBase_ProvideSingleLocation_Params
{
public:
class UObject* QuerierObject; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* QuerierActor; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ResultingLocation; // 0x10(0x18)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x18 (0x18 - 0x0)
// Function AIModule.EnvQueryContext_BlueprintBase.ProvideSingleActor
struct UEnvQueryContext_BlueprintBase_ProvideSingleActor_Params
{
public:
class UObject* QuerierObject; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* QuerierActor; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* ResultingActor; // 0x10(0x8)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x20 (0x20 - 0x0)
// Function AIModule.EnvQueryContext_BlueprintBase.ProvideLocationsSet
struct UEnvQueryContext_BlueprintBase_ProvideLocationsSet_Params
{
public:
class UObject* QuerierObject; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* QuerierActor; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<struct FVector> ResultingLocationSet; // 0x10(0x10)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
};
// 0x20 (0x20 - 0x0)
// Function AIModule.EnvQueryContext_BlueprintBase.ProvideActorsSet
struct UEnvQueryContext_BlueprintBase_ProvideActorsSet_Params
{
public:
class UObject* QuerierObject; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* QuerierActor; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class AActor*> ResultingActorsSet; // 0x10(0x10)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
};
// 0xC (0xC - 0x0)
// Function AIModule.EnvQueryInstanceBlueprintWrapper.SetNamedParam
struct UEnvQueryInstanceBlueprintWrapper_SetNamedParam_Params
{
public:
class FName ParamName; // 0x0(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Value; // 0x8(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// Function AIModule.EnvQueryInstanceBlueprintWrapper.GetResultsAsLocations
struct UEnvQueryInstanceBlueprintWrapper_GetResultsAsLocations_Params
{
public:
TArray<struct FVector> ReturnValue; // 0x0(0x10)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// Function AIModule.EnvQueryInstanceBlueprintWrapper.GetResultsAsActors
struct UEnvQueryInstanceBlueprintWrapper_GetResultsAsActors_Params
{
public:
TArray<class AActor*> ReturnValue; // 0x0(0x10)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
// 0x18 (0x18 - 0x0)
// Function AIModule.EnvQueryInstanceBlueprintWrapper.GetQueryResultsAsLocations
struct UEnvQueryInstanceBlueprintWrapper_GetQueryResultsAsLocations_Params
{
public:
TArray<struct FVector> ResultLocations; // 0x0(0x10)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x10(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_278[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x18 (0x18 - 0x0)
// Function AIModule.EnvQueryInstanceBlueprintWrapper.GetQueryResultsAsActors
struct UEnvQueryInstanceBlueprintWrapper_GetQueryResultsAsActors_Params
{
public:
TArray<class AActor*> ResultActors; // 0x0(0x10)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x10(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_27A[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x8 (0x8 - 0x0)
// Function AIModule.EnvQueryInstanceBlueprintWrapper.GetItemScore
struct UEnvQueryInstanceBlueprintWrapper_GetItemScore_Params
{
public:
int32 ItemIndex; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x4(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// DelegateFunction AIModule.EnvQueryInstanceBlueprintWrapper.EQSQueryDoneSignature__DelegateSignature
struct UEnvQueryInstanceBlueprintWrapper_EQSQueryDoneSignature__DelegateSignature_Params
{
public:
class UEnvQueryInstanceBlueprintWrapper* QueryInstance; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EEnvQueryStatus QueryStatus; // 0x8(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_27D[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x30 (0x30 - 0x0)
// Function AIModule.EnvQueryManager.RunEQSQuery
struct UEnvQueryManager_RunEQSQuery_Params
{
public:
class UObject* WorldContextObject; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UEnvQuery* QueryTemplate; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UObject* Querier; // 0x10(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EEnvQueryRunMode RunMode; // 0x18(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_287[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
TSubclassOf<class UEnvQueryInstanceBlueprintWrapper> WrapperClass; // 0x20(0x8)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UEnvQueryInstanceBlueprintWrapper* ReturnValue; // 0x28(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// Function AIModule.EnvQueryGenerator_BlueprintBase.GetQuerier
struct UEnvQueryGenerator_BlueprintBase_GetQuerier_Params
{
public:
class UObject* ReturnValue; // 0x0(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// Function AIModule.EnvQueryGenerator_BlueprintBase.DoItemGenerationFromActors
struct UEnvQueryGenerator_BlueprintBase_DoItemGenerationFromActors_Params
{
public:
TArray<class AActor*> ContextActors; // 0x0(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// Function AIModule.EnvQueryGenerator_BlueprintBase.DoItemGeneration
struct UEnvQueryGenerator_BlueprintBase_DoItemGeneration_Params
{
public:
TArray<struct FVector> ContextLocations; // 0x0(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
// 0x18 (0x18 - 0x0)
// Function AIModule.EnvQueryGenerator_BlueprintBase.AddGeneratedVector
struct UEnvQueryGenerator_BlueprintBase_AddGeneratedVector_Params
{
public:
struct FVector GeneratedVector; // 0x0(0x18)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// Function AIModule.EnvQueryGenerator_BlueprintBase.AddGeneratedActor
struct UEnvQueryGenerator_BlueprintBase_AddGeneratedActor_Params
{
public:
class AActor* GeneratedActor; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x1 (0x1 - 0x0)
// Function AIModule.CrowdFollowingComponent.SuspendCrowdSteering
struct UCrowdFollowingComponent_SuspendCrowdSteering_Params
{
public:
bool bSuspend; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x1 (0x1 - 0x0)
// Function AIModule.NavLinkProxy.SetSmartLinkEnabled
struct ANavLinkProxy_SetSmartLinkEnabled_Params
{
public:
bool bEnabled; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// Function AIModule.NavLinkProxy.ResumePathFollowing
struct ANavLinkProxy_ResumePathFollowing_Params
{
public:
class AActor* Agent; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x20 (0x20 - 0x0)
// Function AIModule.NavLinkProxy.ReceiveSmartLinkReached
struct ANavLinkProxy_ReceiveSmartLinkReached_Params
{
public:
class AActor* Agent; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Destination; // 0x8(0x18)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x1 (0x1 - 0x0)
// Function AIModule.NavLinkProxy.IsSmartLinkEnabled
struct ANavLinkProxy_IsSmartLinkEnabled_Params
{
public:
bool ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x1 (0x1 - 0x0)
// Function AIModule.NavLinkProxy.HasMovingAgents
struct ANavLinkProxy_HasMovingAgents_Params
{
public:
bool ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// Function AIModule.NavLocalGridManager.SetLocalNavigationGridDensity
struct UNavLocalGridManager_SetLocalNavigationGridDensity_Params
{
public:
class UObject* WorldContextObject; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float CellSize; // 0x8(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0xC(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_34D[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// Function AIModule.NavLocalGridManager.RemoveLocalNavigationGrid
struct UNavLocalGridManager_RemoveLocalNavigationGrid_Params
{
public:
class UObject* WorldContextObject; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 GridId; // 0x8(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bRebuildGrids; // 0xC(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_350[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x50 (0x50 - 0x0)
// Function AIModule.NavLocalGridManager.FindLocalNavigationGridPath
struct UNavLocalGridManager_FindLocalNavigationGridPath_Params
{
public:
class UObject* WorldContextObject; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Start; // 0x8(0x18)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector End; // 0x20(0x18)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<struct FVector> PathPoints; // 0x38(0x10)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x48(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_357[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x28 (0x28 - 0x0)
// Function AIModule.NavLocalGridManager.AddLocalNavigationGridForPoints
struct UNavLocalGridManager_AddLocalNavigationGridForPoints_Params
{
public:
class UObject* WorldContextObject; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<struct FVector> Locations; // 0x8(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
int32 Radius2D; // 0x18(0x4)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Height; // 0x1C(0x4)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bRebuildGrids; // 0x20(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_35F[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
int32 ReturnValue; // 0x24(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x30 (0x30 - 0x0)
// Function AIModule.NavLocalGridManager.AddLocalNavigationGridForPoint
struct UNavLocalGridManager_AddLocalNavigationGridForPoint_Params
{
public:
class UObject* WorldContextObject; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Location; // 0x8(0x18)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Radius2D; // 0x20(0x4)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Height; // 0x24(0x4)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bRebuildGrids; // 0x28(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_36D[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
int32 ReturnValue; // 0x2C(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x38 (0x38 - 0x0)
// Function AIModule.NavLocalGridManager.AddLocalNavigationGridForCapsule
struct UNavLocalGridManager_AddLocalNavigationGridForCapsule_Params
{
public:
class UObject* WorldContextObject; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Location; // 0x8(0x18)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float CapsuleRadius; // 0x20(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float CapsuleHalfHeight; // 0x24(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Radius2D; // 0x28(0x4)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Height; // 0x2C(0x4)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bRebuildGrids; // 0x30(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_37C[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
int32 ReturnValue; // 0x34(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x60 (0x60 - 0x0)
// Function AIModule.NavLocalGridManager.AddLocalNavigationGridForBox
struct UNavLocalGridManager_AddLocalNavigationGridForBox_Params
{
public:
class UObject* WorldContextObject; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Location; // 0x8(0x18)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Extent; // 0x20(0x18)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator Rotation; // 0x38(0x18)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
int32 Radius2D; // 0x50(0x4)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Height; // 0x54(0x4)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bRebuildGrids; // 0x58(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_385[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
int32 ReturnValue; // 0x5C(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// Function AIModule.AIPerceptionComponent.SetSenseEnabled
struct UAIPerceptionComponent_SetSenseEnabled_Params
{
public:
TSubclassOf<class UAISense> SenseClass; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bEnable; // 0x8(0x1)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_39F[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// Function AIModule.AIPerceptionComponent.OnOwnerEndPlay
struct UAIPerceptionComponent_OnOwnerEndPlay_Params
{
public:
class AActor* Actor; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EEndPlayReason EndPlayReason; // 0x8(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_3AB[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x18 (0x18 - 0x0)
// Function AIModule.AIPerceptionComponent.GetPerceivedHostileActorsBySense
struct UAIPerceptionComponent_GetPerceivedHostileActorsBySense_Params
{
public:
TSubclassOf<class UAISense> SenseToUse; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class AActor*> OutActors; // 0x8(0x10)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// Function AIModule.AIPerceptionComponent.GetPerceivedHostileActors
struct UAIPerceptionComponent_GetPerceivedHostileActors_Params
{
public:
TArray<class AActor*> OutActors; // 0x0(0x10)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
};
// 0x18 (0x18 - 0x0)
// Function AIModule.AIPerceptionComponent.GetPerceivedActors
struct UAIPerceptionComponent_GetPerceivedActors_Params
{
public:
TSubclassOf<class UAISense> SenseToUse; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class AActor*> OutActors; // 0x8(0x10)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
};
// 0x18 (0x18 - 0x0)
// Function AIModule.AIPerceptionComponent.GetKnownPerceivedActors
struct UAIPerceptionComponent_GetKnownPerceivedActors_Params
{
public:
TSubclassOf<class UAISense> SenseToUse; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class AActor*> OutActors; // 0x8(0x10)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
};
// 0x18 (0x18 - 0x0)
// Function AIModule.AIPerceptionComponent.GetCurrentlyPerceivedActors
struct UAIPerceptionComponent_GetCurrentlyPerceivedActors_Params
{
public:
TSubclassOf<class UAISense> SenseToUse; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class AActor*> OutActors; // 0x8(0x10)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
};
// 0x30 (0x30 - 0x0)
// Function AIModule.AIPerceptionComponent.GetActorsPerception
struct UAIPerceptionComponent_GetActorsPerception_Params
{
public:
class AActor* Actor; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FActorPerceptionBlueprintInfo Info; // 0x8(0x20)(Parm, OutParm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x28(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_3CC[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x8 (0x8 - 0x0)
// Function AIModule.AIPerceptionStimuliSourceComponent.UnregisterFromSense
struct UAIPerceptionStimuliSourceComponent_UnregisterFromSense_Params
{
public:
TSubclassOf<class UAISense> SenseClass; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// Function AIModule.AIPerceptionStimuliSourceComponent.RegisterForSense
struct UAIPerceptionStimuliSourceComponent_RegisterForSense_Params
{
public:
TSubclassOf<class UAISense> SenseClass; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// Function AIModule.AIPerceptionSystem.ReportPerceptionEvent
struct UAIPerceptionSystem_ReportPerceptionEvent_Params
{
public:
class UObject* WorldContextObject; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UAISenseEvent* PerceptionEvent; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// Function AIModule.AIPerceptionSystem.ReportEvent
struct UAIPerceptionSystem_ReportEvent_Params
{
public:
class UAISenseEvent* PerceptionEvent; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x20 (0x20 - 0x0)
// Function AIModule.AIPerceptionSystem.RegisterPerceptionStimuliSource
struct UAIPerceptionSystem_RegisterPerceptionStimuliSource_Params
{
public:
class UObject* WorldContextObject; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class UAISense> Sense; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* Target; // 0x10(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x18(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_412[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// Function AIModule.AIPerceptionSystem.OnPerceptionStimuliSourceEndPlay
struct UAIPerceptionSystem_OnPerceptionStimuliSourceEndPlay_Params
{
public:
class AActor* Actor; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EEndPlayReason EndPlayReason; // 0x8(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_417[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x68 (0x68 - 0x0)
// Function AIModule.AIPerceptionSystem.GetSenseClassForStimulus
struct UAIPerceptionSystem_GetSenseClassForStimulus_Params
{
public:
class UObject* WorldContextObject; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FAIStimulus Stimulus; // 0x8(0x58)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
TSubclassOf<class UAISense> ReturnValue; // 0x60(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x18 (0x18 - 0x0)
// Function AIModule.AISense_Blueprint.OnUpdate
struct UAISense_Blueprint_OnUpdate_Params
{
public:
TArray<class UAISenseEvent*> EventsToProcess; // 0x0(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
float ReturnValue; // 0x10(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_440[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// Function AIModule.AISense_Blueprint.OnListenerUpdated
struct UAISense_Blueprint_OnListenerUpdated_Params
{
public:
class AActor* ActorListener; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UAIPerceptionComponent* PerceptionComponent; // 0x8(0x8)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// Function AIModule.AISense_Blueprint.OnListenerUnregistered
struct UAISense_Blueprint_OnListenerUnregistered_Params
{
public:
class AActor* ActorListener; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UAIPerceptionComponent* PerceptionComponent; // 0x8(0x8)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// Function AIModule.AISense_Blueprint.OnListenerRegistered
struct UAISense_Blueprint_OnListenerRegistered_Params
{
public:
class AActor* ActorListener; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UAIPerceptionComponent* PerceptionComponent; // 0x8(0x8)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// Function AIModule.AISense_Blueprint.K2_OnNewPawn
struct UAISense_Blueprint_K2_OnNewPawn_Params
{
public:
class APawn* NewPawn; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// Function AIModule.AISense_Blueprint.GetAllListenerComponents
struct UAISense_Blueprint_GetAllListenerComponents_Params
{
public:
TArray<class UAIPerceptionComponent*> ListenerComponents; // 0x0(0x10)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// Function AIModule.AISense_Blueprint.GetAllListenerActors
struct UAISense_Blueprint_GetAllListenerActors_Params
{
public:
TArray<class AActor*> ListenerActors; // 0x0(0x10)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
};
// 0x58 (0x58 - 0x0)
// Function AIModule.AISense_Damage.ReportDamageEvent
struct UAISense_Damage_ReportDamageEvent_Params
{
public:
class UObject* WorldContextObject; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* DamagedActor; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* Instigator; // 0x10(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DamageAmount; // 0x18(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_472[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
struct FVector EventLocation; // 0x20(0x18)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector HitLocation; // 0x38(0x18)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName Tag; // 0x50(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x40 (0x40 - 0x0)
// Function AIModule.AISense_Hearing.ReportNoiseEvent
struct UAISense_Hearing_ReportNoiseEvent_Params
{
public:
class UObject* WorldContextObject; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector NoiseLocation; // 0x8(0x18)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Loudness; // 0x20(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_47B[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class AActor* Instigator; // 0x28(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaxRange; // 0x30(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName Tag; // 0x34(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_47D[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x18 (0x18 - 0x0)
// Function AIModule.AISense_Prediction.RequestPawnPredictionEvent
struct UAISense_Prediction_RequestPawnPredictionEvent_Params
{
public:
class APawn* Requestor; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* PredictedActor; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float PredictionTime; // 0x10(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_488[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x18 (0x18 - 0x0)
// Function AIModule.AISense_Prediction.RequestControllerPredictionEvent
struct UAISense_Prediction_RequestControllerPredictionEvent_Params
{
public:
class AAIController* Requestor; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* PredictedActor; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float PredictionTime; // 0x10(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_48F[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x30 (0x30 - 0x0)
// Function AIModule.AISense_Touch.ReportTouchEvent
struct UAISense_Touch_ReportTouchEvent_Params
{
public:
class UObject* WorldContextObject; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* TouchReceiver; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* OtherActor; // 0x10(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Location; // 0x18(0x18)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x1 (0x1 - 0x0)
// Function AIModule.PawnSensingComponent.SetSensingUpdatesEnabled
struct UPawnSensingComponent_SetSensingUpdatesEnabled_Params
{
public:
bool bEnabled; // 0x0(0x1)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x4 (0x4 - 0x0)
// Function AIModule.PawnSensingComponent.SetSensingInterval
struct UPawnSensingComponent_SetSensingInterval_Params
{
public:
float NewSensingInterval; // 0x0(0x4)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x4 (0x4 - 0x0)
// Function AIModule.PawnSensingComponent.SetPeripheralVisionAngle
struct UPawnSensingComponent_SetPeripheralVisionAngle_Params
{
public:
float NewPeripheralVisionAngle; // 0x0(0x4)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// DelegateFunction AIModule.PawnSensingComponent.SeePawnDelegate__DelegateSignature
struct UPawnSensingComponent_SeePawnDelegate__DelegateSignature_Params
{
public:
class APawn* Pawn; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x28 (0x28 - 0x0)
// DelegateFunction AIModule.PawnSensingComponent.HearNoiseDelegate__DelegateSignature
struct UPawnSensingComponent_HearNoiseDelegate__DelegateSignature_Params
{
public:
class APawn* Instigator; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Location; // 0x8(0x18)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Volume; // 0x20(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4BF[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x4 (0x4 - 0x0)
// Function AIModule.PawnSensingComponent.GetPeripheralVisionCosine
struct UPawnSensingComponent_GetPeripheralVisionCosine_Params
{
public:
float ReturnValue; // 0x0(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x4 (0x4 - 0x0)
// Function AIModule.PawnSensingComponent.GetPeripheralVisionAngle
struct UPawnSensingComponent_GetPeripheralVisionAngle_Params
{
public:
float ReturnValue; // 0x0(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x40 (0x40 - 0x0)
// Function AIModule.AITask_MoveTo.AIMoveTo
struct UAITask_MoveTo_AIMoveTo_Params
{
public:
class AAIController* Controller; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector GoalLocation; // 0x8(0x18)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* GoalActor; // 0x20(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AcceptanceRadius; // 0x28(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EAIOptionFlag StopOnOverlap; // 0x2C(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EAIOptionFlag AcceptPartialPath; // 0x2D(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUsePathfinding; // 0x2E(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bLockAILogic; // 0x2F(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUseContinuousGoalTracking; // 0x30(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EAIOptionFlag ProjectGoalOnNavigation; // 0x31(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4F5[0x6]; // Fixing Size After Last Property [ Dumper-7 ]
class UAITask_MoveTo* ReturnValue; // 0x38(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x18 (0x18 - 0x0)
// Function AIModule.AITask_RunEQS.RunEQS
struct UAITask_RunEQS_RunEQS_Params
{
public:
class AAIController* Controller; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UEnvQuery* QueryTemplate; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UAITask_RunEQS* ReturnValue; // 0x10(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
}
}