PalWorld-NetCrack/libs/SDKLibrary/SDK/AndroidPermission_classes.hpp
NightFyre 9a743d2b16 toggle fullbright feature
- Adjusted SDK UGameViewportClient class members and padding
- Created helper function to get local player
- precompile headers for SDK
- SDK made into a static library ( single compile as its never changed )
2024-01-29 06:39:29 -05:00

41 lines
1.3 KiB
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// CLASSES
//---------------------------------------------------------------------------------------------------------------------
// 0x28 (0x50 - 0x28)
// Class AndroidPermission.AndroidPermissionCallbackProxy
class UAndroidPermissionCallbackProxy : public UObject
{
public:
FMulticastInlineDelegateProperty_ OnPermissionsGrantedDynamicDelegate; // 0x28(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_195A[0x18]; // Fixing Size Of Struct [ Dumper-7 ]
static class UClass* StaticClass();
static class UAndroidPermissionCallbackProxy* GetDefaultObj();
};
// 0x0 (0x28 - 0x28)
// Class AndroidPermission.AndroidPermissionFunctionLibrary
class UAndroidPermissionFunctionLibrary : public UBlueprintFunctionLibrary
{
public:
static class UClass* StaticClass();
static class UAndroidPermissionFunctionLibrary* GetDefaultObj();
bool CheckPermission(const class FString& Permission);
class UAndroidPermissionCallbackProxy* AcquirePermissions(TArray<class FString>& Permissions);
};
}