PalWorld-NetCrack/libs/SDKLibrary/SDK/AndroidPermission_functions.cpp
NightFyre 9a743d2b16 toggle fullbright feature
- Adjusted SDK UGameViewportClient class members and padding
- Created helper function to get local player
- precompile headers for SDK
- SDK made into a static library ( single compile as its never changed )
2024-01-29 06:39:29 -05:00

133 lines
3.9 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// Class AndroidPermission.AndroidPermissionCallbackProxy
// (None)
class UClass* UAndroidPermissionCallbackProxy::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("AndroidPermissionCallbackProxy");
return Clss;
}
// AndroidPermissionCallbackProxy AndroidPermission.Default__AndroidPermissionCallbackProxy
// (Public, ClassDefaultObject, ArchetypeObject)
class UAndroidPermissionCallbackProxy* UAndroidPermissionCallbackProxy::GetDefaultObj()
{
static class UAndroidPermissionCallbackProxy* Default = nullptr;
if (!Default)
Default = static_cast<UAndroidPermissionCallbackProxy*>(UAndroidPermissionCallbackProxy::StaticClass()->DefaultObject);
return Default;
}
// Class AndroidPermission.AndroidPermissionFunctionLibrary
// (None)
class UClass* UAndroidPermissionFunctionLibrary::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("AndroidPermissionFunctionLibrary");
return Clss;
}
// AndroidPermissionFunctionLibrary AndroidPermission.Default__AndroidPermissionFunctionLibrary
// (Public, ClassDefaultObject, ArchetypeObject)
class UAndroidPermissionFunctionLibrary* UAndroidPermissionFunctionLibrary::GetDefaultObj()
{
static class UAndroidPermissionFunctionLibrary* Default = nullptr;
if (!Default)
Default = static_cast<UAndroidPermissionFunctionLibrary*>(UAndroidPermissionFunctionLibrary::StaticClass()->DefaultObject);
return Default;
}
// Function AndroidPermission.AndroidPermissionFunctionLibrary.CheckPermission
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// class FString Permission (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UAndroidPermissionFunctionLibrary::CheckPermission(const class FString& Permission)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("AndroidPermissionFunctionLibrary", "CheckPermission");
Params::UAndroidPermissionFunctionLibrary_CheckPermission_Params Parms{};
Parms.Permission = Permission;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function AndroidPermission.AndroidPermissionFunctionLibrary.AcquirePermissions
// (Final, Native, Static, Public, HasOutParams, BlueprintCallable)
// Parameters:
// TArray<class FString> Permissions (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
// class UAndroidPermissionCallbackProxy*ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UAndroidPermissionCallbackProxy* UAndroidPermissionFunctionLibrary::AcquirePermissions(TArray<class FString>& Permissions)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("AndroidPermissionFunctionLibrary", "AcquirePermissions");
Params::UAndroidPermissionFunctionLibrary_AcquirePermissions_Params Parms{};
Parms.Permissions = Permissions;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
}