PalWorld-NetCrack/libs/SDKLibrary/SDK/AnimationCore_classes.hpp
NightFyre 9a743d2b16 toggle fullbright feature
- Adjusted SDK UGameViewportClient class members and padding
- Created helper function to get local player
- precompile headers for SDK
- SDK made into a static library ( single compile as its never changed )
2024-01-29 06:39:29 -05:00

27 lines
724 B
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// CLASSES
//---------------------------------------------------------------------------------------------------------------------
// 0x50 (0x78 - 0x28)
// Class AnimationCore.AnimationDataSourceRegistry
class UAnimationDataSourceRegistry : public UObject
{
public:
TMap<class FName, TWeakObjectPtr<class UObject>> DataSources; // 0x28(0x50)(Transient, UObjectWrapper, NativeAccessSpecifierPrivate)
static class UClass* StaticClass();
static class UAnimationDataSourceRegistry* GetDefaultObj();
};
}