PalWorld-NetCrack/SDK/NiagaraUIRenderer_functions.cpp
2024-01-22 14:43:11 +08:00

320 lines
8.5 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// Class NiagaraUIRenderer.NiagaraSystemWidget
// (None)
class UClass* UNiagaraSystemWidget::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("NiagaraSystemWidget");
return Clss;
}
// NiagaraSystemWidget NiagaraUIRenderer.Default__NiagaraSystemWidget
// (Public, ClassDefaultObject, ArchetypeObject)
class UNiagaraSystemWidget* UNiagaraSystemWidget::GetDefaultObj()
{
static class UNiagaraSystemWidget* Default = nullptr;
if (!Default)
Default = static_cast<UNiagaraSystemWidget*>(UNiagaraSystemWidget::StaticClass()->DefaultObject);
return Default;
}
// Function NiagaraUIRenderer.NiagaraSystemWidget.UpdateTickWhenPaused
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// bool NewTickWhenPaused (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UNiagaraSystemWidget::UpdateTickWhenPaused(bool NewTickWhenPaused)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("NiagaraSystemWidget", "UpdateTickWhenPaused");
Params::UNiagaraSystemWidget_UpdateTickWhenPaused_Params Parms{};
Parms.NewTickWhenPaused = NewTickWhenPaused;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function NiagaraUIRenderer.NiagaraSystemWidget.UpdateNiagaraSystemReference
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class UNiagaraSystem* NewNiagaraSystem (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UNiagaraSystemWidget::UpdateNiagaraSystemReference(class UNiagaraSystem* NewNiagaraSystem)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("NiagaraSystemWidget", "UpdateNiagaraSystemReference");
Params::UNiagaraSystemWidget_UpdateNiagaraSystemReference_Params Parms{};
Parms.NewNiagaraSystem = NewNiagaraSystem;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function NiagaraUIRenderer.NiagaraSystemWidget.SetRemapMaterial
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class UMaterialInterface* OriginalMaterial (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UMaterialInterface* RemapMaterial (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UNiagaraSystemWidget::SetRemapMaterial(class UMaterialInterface* OriginalMaterial, class UMaterialInterface* RemapMaterial)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("NiagaraSystemWidget", "SetRemapMaterial");
Params::UNiagaraSystemWidget_SetRemapMaterial_Params Parms{};
Parms.OriginalMaterial = OriginalMaterial;
Parms.RemapMaterial = RemapMaterial;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function NiagaraUIRenderer.NiagaraSystemWidget.SetDesiredWidgetSize
// (Final, Native, Public, HasDefaults, BlueprintCallable)
// Parameters:
// struct FVector2D NewDesiredSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UNiagaraSystemWidget::SetDesiredWidgetSize(const struct FVector2D& NewDesiredSize)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("NiagaraSystemWidget", "SetDesiredWidgetSize");
Params::UNiagaraSystemWidget_SetDesiredWidgetSize_Params Parms{};
Parms.NewDesiredSize = NewDesiredSize;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function NiagaraUIRenderer.NiagaraSystemWidget.GetRemapMaterial
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// class UMaterialInterface* OriginalMaterial (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// class UMaterialInterface* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UMaterialInterface* UNiagaraSystemWidget::GetRemapMaterial(class UMaterialInterface* OriginalMaterial)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("NiagaraSystemWidget", "GetRemapMaterial");
Params::UNiagaraSystemWidget_GetRemapMaterial_Params Parms{};
Parms.OriginalMaterial = OriginalMaterial;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function NiagaraUIRenderer.NiagaraSystemWidget.GetNiagaraComponent
// (Final, Native, Public, BlueprintCallable, BlueprintPure)
// Parameters:
// class UNiagaraUIComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UNiagaraUIComponent* UNiagaraSystemWidget::GetNiagaraComponent()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("NiagaraSystemWidget", "GetNiagaraComponent");
Params::UNiagaraSystemWidget_GetNiagaraComponent_Params Parms{};
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
return Parms.ReturnValue;
}
// Function NiagaraUIRenderer.NiagaraSystemWidget.DeactivateSystem
// (Final, Native, Public, BlueprintCallable)
// Parameters:
void UNiagaraSystemWidget::DeactivateSystem()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("NiagaraSystemWidget", "DeactivateSystem");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Function NiagaraUIRenderer.NiagaraSystemWidget.ActivateSystem
// (Final, Native, Public, BlueprintCallable)
// Parameters:
// bool Reset (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void UNiagaraSystemWidget::ActivateSystem(bool Reset)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("NiagaraSystemWidget", "ActivateSystem");
Params::UNiagaraSystemWidget_ActivateSystem_Params Parms{};
Parms.Reset = Reset;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Class NiagaraUIRenderer.NiagaraUIActor
// (Actor)
class UClass* ANiagaraUIActor::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("NiagaraUIActor");
return Clss;
}
// NiagaraUIActor NiagaraUIRenderer.Default__NiagaraUIActor
// (Public, ClassDefaultObject, ArchetypeObject)
class ANiagaraUIActor* ANiagaraUIActor::GetDefaultObj()
{
static class ANiagaraUIActor* Default = nullptr;
if (!Default)
Default = static_cast<ANiagaraUIActor*>(ANiagaraUIActor::StaticClass()->DefaultObject);
return Default;
}
// Class NiagaraUIRenderer.NiagaraUIComponent
// (SceneComponent, PrimitiveComponent)
class UClass* UNiagaraUIComponent::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("NiagaraUIComponent");
return Clss;
}
// NiagaraUIComponent NiagaraUIRenderer.Default__NiagaraUIComponent
// (Public, ClassDefaultObject, ArchetypeObject)
class UNiagaraUIComponent* UNiagaraUIComponent::GetDefaultObj()
{
static class UNiagaraUIComponent* Default = nullptr;
if (!Default)
Default = static_cast<UNiagaraUIComponent*>(UNiagaraUIComponent::StaticClass()->DefaultObject);
return Default;
}
}