PalWorld-NetCrack/libs/SDKLibrary/SDK/BP_AxeBase_classes.hpp
NightFyre 9a743d2b16 toggle fullbright feature
- Adjusted SDK UGameViewportClient class members and padding
- Created helper function to get local player
- precompile headers for SDK
- SDK made into a static library ( single compile as its never changed )
2024-01-29 06:39:29 -05:00

27 lines
646 B
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// CLASSES
//---------------------------------------------------------------------------------------------------------------------
// 0x0 (0x548 - 0x548)
// BlueprintGeneratedClass BP_AxeBase.BP_AxeBase_C
class ABP_AxeBase_C : public ABP_MeleeWeaponBase_C
{
public:
static class UClass* StaticClass();
static class ABP_AxeBase_C* GetDefaultObj();
struct FTransform GetLeftHandTransform(const struct FTransform& CallFunc_GetLeftHandTransform_ReturnValue);
};
}