PalWorld-NetCrack/libs/SDKLibrary/SDK/BP_HUDDispatchParameter_KeyConfig_parameters.hpp
NightFyre 9a743d2b16 toggle fullbright feature
- Adjusted SDK UGameViewportClient class members and padding
- Created helper function to get local player
- precompile headers for SDK
- SDK made into a static library ( single compile as its never changed )
2024-01-29 06:39:29 -05:00

31 lines
1.4 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
namespace Params
{
//---------------------------------------------------------------------------------------------------------------------
// PARAMETERS
//---------------------------------------------------------------------------------------------------------------------
// 0x22 (0x22 - 0x0)
// Function BP_HUDDispatchParameter_KeyConfig.BP_HUDDispatchParameter_KeyConfig_C.OnKeyChanged__DelegateSignature
struct UBP_HUDDispatchParameter_KeyConfig_C_OnKeyChanged__DelegateSignature_Params
{
public:
class FName ActionName; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FKey NewKey; // 0x8(0x18)(BlueprintVisible, BlueprintReadOnly, Parm, HasGetValueTypeHash)
enum class EPalKeyConfigCategory InputType; // 0x20(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
enum class EPalKeyConfigAxisFilterType AxisType; // 0x21(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
}
}