PalWorld-NetCrack/libs/SDKLibrary/SDK/FPassiveSkillCollectItemLotteryData_structs.hpp
NightFyre 9a743d2b16 toggle fullbright feature
- Adjusted SDK UGameViewportClient class members and padding
- Created helper function to get local player
- precompile headers for SDK
- SDK made into a static library ( single compile as its never changed )
2024-01-29 06:39:29 -05:00

30 lines
1.3 KiB
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// ENUMS
//---------------------------------------------------------------------------------------------------------------------
//---------------------------------------------------------------------------------------------------------------------
// STRUCTS
//---------------------------------------------------------------------------------------------------------------------
// 0x10 (0x10 - 0x0)
// UserDefinedStruct FPassiveSkillCollectItemLotteryData.FPassiveSkillCollectItemLotteryData
struct FFPassiveSkillCollectItemLotteryData
{
public:
struct FPalDataTableRowName_ItemData ItemName_8_CCCAF9734028CBCB1128F581A807E03D; // 0x0(0x8)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash)
int32 Num_5_C1A7466C4A786389B583A880FA47DA9C; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 Rate_7_919E446648F253D9B9351FAD51539CB8; // 0xC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
}