PalWorld-NetCrack/libs/SDKLibrary/SDK/BP_Status_IvyCling_parameters.hpp
NightFyre 9a743d2b16 toggle fullbright feature
- Adjusted SDK UGameViewportClient class members and padding
- Created helper function to get local player
- precompile headers for SDK
- SDK made into a static library ( single compile as its never changed )
2024-01-29 06:39:29 -05:00

32 lines
1.4 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
namespace Params
{
//---------------------------------------------------------------------------------------------------------------------
// PARAMETERS
//---------------------------------------------------------------------------------------------------------------------
// 0x18 (0x18 - 0x0)
// Function BP_Status_IvyCling.BP_Status_IvyCling_C.ExecuteUbergraph_BP_Status_IvyCling
struct UBP_Status_IvyCling_C_ExecuteUbergraph_BP_Status_IvyCling_Params
{
public:
int32 EntryPoint; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_HasSelfPalElement_Has; // 0x4(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2764[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
class AActor* CallFunc_GetOwner_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalCharacterMovementComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x10(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
};
}
}