PalWorld-NetCrack/libs/SDKLibrary/SDK/BP_VisualEffect_Status_Mud_parameters.hpp
NightFyre 9a743d2b16 toggle fullbright feature
- Adjusted SDK UGameViewportClient class members and padding
- Created helper function to get local player
- precompile headers for SDK
- SDK made into a static library ( single compile as its never changed )
2024-01-29 06:39:29 -05:00

41 lines
2.1 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
namespace Params
{
//---------------------------------------------------------------------------------------------------------------------
// PARAMETERS
//---------------------------------------------------------------------------------------------------------------------
// 0x4 (0x4 - 0x0)
// Function BP_VisualEffect_Status_Mud.BP_VisualEffect_Status_Mud_C.TerminatingTickVisualEffect
struct UBP_VisualEffect_Status_Mud_C_TerminatingTickVisualEffect_Params
{
public:
float DeltaTime; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x1D (0x1D - 0x0)
// Function BP_VisualEffect_Status_Mud.BP_VisualEffect_Status_Mud_C.ExecuteUbergraph_BP_VisualEffect_Status_Mud
struct UBP_VisualEffect_Status_Mud_C_ExecuteUbergraph_BP_VisualEffect_Status_Mud_Params
{
public:
int32 EntryPoint; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3B0E[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class USkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue; // 0x8(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UNiagaraComponent* CallFunc_SpawnSystemAttached_ReturnValue; // 0x10(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
float K2Node_Event_DeltaTime; // 0x18(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x1C(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
}
}