PalWorld-NetCrack/libs/SDKLibrary/SDK/CapsuleTraceRotation_classes.hpp
NightFyre 9a743d2b16 toggle fullbright feature
- Adjusted SDK UGameViewportClient class members and padding
- Created helper function to get local player
- precompile headers for SDK
- SDK made into a static library ( single compile as its never changed )
2024-01-29 06:39:29 -05:00

32 lines
3.3 KiB
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// CLASSES
//---------------------------------------------------------------------------------------------------------------------
// 0x0 (0x28 - 0x28)
// Class CapsuleTraceRotation.TraceUtils
class UTraceUtils : public UBlueprintFunctionLibrary
{
public:
static class UClass* StaticClass();
static class UTraceUtils* GetDefaultObj();
bool CapsuleTraceSingleForObjects(class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, float HalfHeight, const struct FRotator& Orientation, TArray<enum class EObjectTypeQuery>& ObjectTypes, bool bTraceComplex, TArray<class AActor*>& ActorsToIgnore, enum class EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime);
bool CapsuleTraceSingleByProfile(class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, float HalfHeight, const struct FRotator& Orientation, class FName ProfileName, bool bTraceComplex, TArray<class AActor*>& ActorsToIgnore, enum class EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime);
bool CapsuleTraceSingle(class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, float HalfHeight, const struct FRotator& Orientation, enum class ETraceTypeQuery TraceChannel, bool bTraceComplex, TArray<class AActor*>& ActorsToIgnore, enum class EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime);
bool CapsuleTraceMultiForObjects(class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, float HalfHeight, const struct FRotator& Orientation, TArray<enum class EObjectTypeQuery>& ObjectTypes, bool bTraceComplex, TArray<class AActor*>& ActorsToIgnore, enum class EDrawDebugTrace DrawDebugType, TArray<struct FHitResult>* OutHits, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime);
bool CapsuleTraceMultiByProfile(class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, float HalfHeight, const struct FRotator& Orientation, class FName ProfileName, bool bTraceComplex, TArray<class AActor*>& ActorsToIgnore, enum class EDrawDebugTrace DrawDebugType, TArray<struct FHitResult>* OutHits, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime);
bool CapsuleTraceMulti(class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, float HalfHeight, const struct FRotator& Orientation, enum class ETraceTypeQuery TraceChannel, bool bTraceComplex, TArray<class AActor*>& ActorsToIgnore, enum class EDrawDebugTrace DrawDebugType, TArray<struct FHitResult>* OutHits, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime);
};
}