PalWorld-NetCrack/libs/SDKLibrary/SDK/HttpBlueprint_classes.hpp
NightFyre 9a743d2b16 toggle fullbright feature
- Adjusted SDK UGameViewportClient class members and padding
- Created helper function to get local player
- precompile headers for SDK
- SDK made into a static library ( single compile as its never changed )
2024-01-29 06:39:29 -05:00

32 lines
1.1 KiB
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// CLASSES
//---------------------------------------------------------------------------------------------------------------------
// 0x0 (0x28 - 0x28)
// Class HttpBlueprint.HttpBlueprintFunctionLibrary
class UHttpBlueprintFunctionLibrary : public UBlueprintFunctionLibrary
{
public:
static class UClass* StaticClass();
static class UHttpBlueprintFunctionLibrary* GetDefaultObj();
bool RemoveHeader(struct FHttpHeader& HeaderObject, const class FString& HeaderToRemove);
void MakeRequestHeader(TMap<class FString, class FString>& Headers, struct FHttpHeader* OutHeader);
bool GetHeaderValue(struct FHttpHeader& HeaderObject, const class FString& HeaderName, class FString* OutHeaderValue);
TMap<class FString, class FString> GetAllHeaders_Map(struct FHttpHeader& HeaderObject);
TArray<class FString> GetAllHeaders(struct FHttpHeader& HeaderObject);
void AddHeader(struct FHttpHeader& HeaderObject, const class FString& NewHeader, const class FString& NewHeaderValue);
};
}