PalWorld-NetCrack/libs/SDKLibrary/SDK/WBP_PalFadeWidgetBase_classes.hpp
NightFyre 9a743d2b16 toggle fullbright feature
- Adjusted SDK UGameViewportClient class members and padding
- Created helper function to get local player
- precompile headers for SDK
- SDK made into a static library ( single compile as its never changed )
2024-01-29 06:39:29 -05:00

35 lines
1.0 KiB
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// CLASSES
//---------------------------------------------------------------------------------------------------------------------
// 0x8 (0x410 - 0x408)
// WidgetBlueprintGeneratedClass WBP_PalFadeWidgetBase.WBP_PalFadeWidgetBase_C
class UWBP_PalFadeWidgetBase_C : public UPalFadeWidgetBase
{
public:
class UPalHUDDispatchParameter_FadeWidget* FadeParameter; // 0x408(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)
static class UClass* StaticClass();
static class UWBP_PalFadeWidgetBase_C* GetDefaultObj();
void NotifyEndFadeOut();
void NotifyStartFadeOut();
void NotifyEndFadeIn();
void NotifyStartFadeIn();
void Setup_ForOverride();
void Setup(class UPalHUDDispatchParameter_FadeWidget* FadeParameter);
void FadeOut();
void FadeIn();
};
}