PalWorld-NetCrack/libs/SDKLibrary/SDK/WBP_PalItemSlotDragDropIcon_classes.hpp
NightFyre 9a743d2b16 toggle fullbright feature
- Adjusted SDK UGameViewportClient class members and padding
- Created helper function to get local player
- precompile headers for SDK
- SDK made into a static library ( single compile as its never changed )
2024-01-29 06:39:29 -05:00

28 lines
996 B
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// CLASSES
//---------------------------------------------------------------------------------------------------------------------
// 0x8 (0x410 - 0x408)
// WidgetBlueprintGeneratedClass WBP_PalItemSlotDragDropIcon.WBP_PalItemSlotDragDropIcon_C
class UWBP_PalItemSlotDragDropIcon_C : public UPalUserWidget
{
public:
class UWBP_PalInGameMenuItemSlotButton_C* WBP_PalInGameMenuItemSlotButton; // 0x408(0x8)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
static class UClass* StaticClass();
static class UWBP_PalItemSlotDragDropIcon_C* GetDefaultObj();
void Setup(class FName StaticItemId, int32 DisplayNum, class FText CallFunc_Conv_IntToText_ReturnValue);
};
}