PalWorld-NetCrack/libs/SDKLibrary/SDK/EyeTracker_structs.hpp
NightFyre 9a743d2b16 toggle fullbright feature
- Adjusted SDK UGameViewportClient class members and padding
- Created helper function to get local player
- precompile headers for SDK
- SDK made into a static library ( single compile as its never changed )
2024-01-29 06:39:29 -05:00

58 lines
4.4 KiB
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// ENUMS
//---------------------------------------------------------------------------------------------------------------------
enum class EEyeTrackerStatus : uint8
{
NotConnected = 0,
NotTracking = 1,
Tracking = 2,
EEyeTrackerStatus_MAX = 3,
};
//---------------------------------------------------------------------------------------------------------------------
// STRUCTS
//---------------------------------------------------------------------------------------------------------------------
// 0x58 (0x58 - 0x0)
// ScriptStruct EyeTracker.EyeTrackerGazeData
struct FEyeTrackerGazeData
{
public:
struct FVector GazeOrigin; // 0x0(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector GazeDirection; // 0x18(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector FixationPoint; // 0x30(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ConfidenceValue; // 0x48(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bIsLeftEyeBlink; // 0x4C(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bIsRightEyeBlink; // 0x4D(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C23[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
float LeftPupilDiameter; // 0x50(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float RightPupilDiameter; // 0x54(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x80 (0x80 - 0x0)
// ScriptStruct EyeTracker.EyeTrackerStereoGazeData
struct FEyeTrackerStereoGazeData
{
public:
struct FVector LeftEyeOrigin; // 0x0(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector LeftEyeDirection; // 0x18(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector RightEyeOrigin; // 0x30(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector RightEyeDirection; // 0x48(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector FixationPoint; // 0x60(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ConfidenceValue; // 0x78(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C27[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
}