PalWorld-NetCrack/libs/SDKLibrary/SDK/WBP_PlayerInputKeyGuideIcon_classes.hpp
NightFyre 9a743d2b16 toggle fullbright feature
- Adjusted SDK UGameViewportClient class members and padding
- Created helper function to get local player
- precompile headers for SDK
- SDK made into a static library ( single compile as its never changed )
2024-01-29 06:39:29 -05:00

36 lines
2.2 KiB
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// CLASSES
//---------------------------------------------------------------------------------------------------------------------
// 0x68 (0x490 - 0x428)
// WidgetBlueprintGeneratedClass WBP_PlayerInputKeyGuideIcon.WBP_PlayerInputKeyGuideIcon_C
class UWBP_PlayerInputKeyGuideIcon_C : public UPalUIActionWidgetForPlayerInput
{
public:
struct FPointerToUberGraphFrame UberGraphFrame; // 0x428(0x8)(ZeroConstructor, Transient, DuplicateTransient)
class UImage* Image_32; // 0x430(0x8)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class USizeBox* SizeBox_0; // 0x438(0x8)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
TMap<enum class ECommonInputType, class UTexture2D*> OverrideImage; // 0x440(0x50)(Edit, BlueprintVisible)
static class UClass* StaticClass();
static class UWBP_PlayerInputKeyGuideIcon_C* GetDefaultObj();
void SetOverrideSize(const struct FVector2D& Size, double CallFunc_BreakVector2D_X, double CallFunc_BreakVector2D_Y, float CallFunc_SetWidthOverride_InWidthOverride_ImplicitCast, float CallFunc_SetHeightOverride_InHeightOverride_ImplicitCast);
void Construct();
void Destruct();
void UpdateImage(const struct FSlateBrush& NewBrush);
void OnInitialized();
void ExecuteUbergraph_WBP_PlayerInputKeyGuideIcon(int32 EntryPoint, const struct FSlateBrush& K2Node_Event_newBrush, class UCommonInputSubsystem* CallFunc_GetLocalPlayerSubsystem_ReturnValue, bool CallFunc_IsValid_ReturnValue, enum class ECommonInputType CallFunc_GetCurrentInputType_ReturnValue, class UTexture2D* CallFunc_Map_Find_Value, bool CallFunc_Map_Find_ReturnValue, bool CallFunc_IsValid_ReturnValue_1);
};
}