PalWorld-NetCrack/libs/SDKLibrary/SDK/BP_AIAction_BaseCampFighter_Combat_classes.hpp
NightFyre 9a743d2b16 toggle fullbright feature
- Adjusted SDK UGameViewportClient class members and padding
- Created helper function to get local player
- precompile headers for SDK
- SDK made into a static library ( single compile as its never changed )
2024-01-29 06:39:29 -05:00

26 lines
645 B
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// CLASSES
//---------------------------------------------------------------------------------------------------------------------
// 0x0 (0x178 - 0x178)
// BlueprintGeneratedClass BP_AIAction_BaseCampFighter_Combat.BP_AIAction_BaseCampFighter_Combat_C
class UBP_AIAction_BaseCampFighter_Combat_C : public UPalAIActionBaseCampFighterCombat
{
public:
static class UClass* StaticClass();
static class UBP_AIAction_BaseCampFighter_Combat_C* GetDefaultObj();
};
}