PalWorld-NetCrack/libs/SDKLibrary/SDK/MovieRenderPipelineRenderPasses_structs.hpp
NightFyre 9a743d2b16 toggle fullbright feature
- Adjusted SDK UGameViewportClient class members and padding
- Created helper function to get local player
- precompile headers for SDK
- SDK made into a static library ( single compile as its never changed )
2024-01-29 06:39:29 -05:00

40 lines
1.5 KiB
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// ENUMS
//---------------------------------------------------------------------------------------------------------------------
enum class EEXRCompressionFormat : uint8
{
None = 0,
PIZ = 1,
ZIP = 2,
DWAA = 3,
DWAB = 4,
EEXRCompressionFormat_MAX = 5,
};
//---------------------------------------------------------------------------------------------------------------------
// STRUCTS
//---------------------------------------------------------------------------------------------------------------------
// 0x38 (0x38 - 0x0)
// ScriptStruct MovieRenderPipelineRenderPasses.MoviePipelinePostProcessPass
struct FMoviePipelinePostProcessPass
{
public:
bool bEnabled; // 0x0(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_E16[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
TSoftObjectPtr<class UMaterialInterface> Material; // 0x8(0x30)(Edit, BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
}