PalWorld-NetCrack/libs/SDKLibrary/SDK/BP_ThrowCaptureObjectBase_parameters.hpp
NightFyre 9a743d2b16 toggle fullbright feature
- Adjusted SDK UGameViewportClient class members and padding
- Created helper function to get local player
- precompile headers for SDK
- SDK made into a static library ( single compile as its never changed )
2024-01-29 06:39:29 -05:00

54 lines
2.3 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
namespace Params
{
//---------------------------------------------------------------------------------------------------------------------
// PARAMETERS
//---------------------------------------------------------------------------------------------------------------------
// 0x8 (0x8 - 0x0)
// Function BP_ThrowCaptureObjectBase.BP_ThrowCaptureObjectBase_C.GetBodyClass
struct ABP_ThrowCaptureObjectBase_C_GetBodyClass_Params
{
public:
class UClass* bodyClass; // 0x0(0x8)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
// 0x4 (0x4 - 0x0)
// Function BP_ThrowCaptureObjectBase.BP_ThrowCaptureObjectBase_C.GetCaptureLevel
struct ABP_ThrowCaptureObjectBase_C_GetCaptureLevel_Params
{
public:
int32 Level; // 0x0(0x4)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x4 (0x4 - 0x0)
// Function BP_ThrowCaptureObjectBase.BP_ThrowCaptureObjectBase_C.SetCaptureLevel
struct ABP_ThrowCaptureObjectBase_C_SetCaptureLevel_Params
{
public:
int32 Level; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
// 0x11 (0x11 - 0x0)
// Function BP_ThrowCaptureObjectBase.BP_ThrowCaptureObjectBase_C.OnCaptureStarted__DelegateSignature
struct ABP_ThrowCaptureObjectBase_C_OnCaptureStarted__DelegateSignature_Params
{
public:
class AActor* CreatedBodyActor; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPalIndividualCharacterHandle* TagretHandle; // 0x8(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool IsBonus; // 0x10(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
}
}