PalWorld-NetCrack/libs/SDKLibrary/SDK/GeometryCache_structs.hpp
NightFyre 9a743d2b16 toggle fullbright feature
- Adjusted SDK UGameViewportClient class members and padding
- Created helper function to get local player
- precompile headers for SDK
- SDK made into a static library ( single compile as its never changed )
2024-01-29 06:39:29 -05:00

62 lines
2.2 KiB
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// ENUMS
//---------------------------------------------------------------------------------------------------------------------
//---------------------------------------------------------------------------------------------------------------------
// STRUCTS
//---------------------------------------------------------------------------------------------------------------------
// 0xC0 (0xC0 - 0x0)
// ScriptStruct GeometryCache.TrackRenderData
struct FTrackRenderData
{
public:
uint8 Pad_188F[0xC0]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0xC (0xC - 0x0)
// ScriptStruct GeometryCache.GeometryCacheMeshBatchInfo
struct FGeometryCacheMeshBatchInfo
{
public:
uint8 Pad_1890[0xC]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x9 (0x9 - 0x0)
// ScriptStruct GeometryCache.GeometryCacheVertexInfo
struct FGeometryCacheVertexInfo
{
public:
uint8 Pad_1891[0x9]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0xC8 (0xC8 - 0x0)
// ScriptStruct GeometryCache.GeometryCacheMeshData
struct FGeometryCacheMeshData
{
public:
uint8 Pad_1894[0xC8]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x38 (0x38 - 0x0)
// ScriptStruct GeometryCache.NiagaraGeometryCacheReference
struct FNiagaraGeometryCacheReference
{
public:
class UGeometryCache* GeometryCache; // 0x0(0x8)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FNiagaraUserParameterBinding GeometryCacheUserParamBinding; // 0x8(0x20)(Edit, NativeAccessSpecifierPublic)
TArray<class UMaterialInterface*> OverrideMaterials; // 0x28(0x10)(Edit, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
};
}