PalWorld-NetCrack/libs/SDKLibrary/SDK/PalBossBattleSequence_Ending_classes.hpp
NightFyre 9a743d2b16 toggle fullbright feature
- Adjusted SDK UGameViewportClient class members and padding
- Created helper function to get local player
- precompile headers for SDK
- SDK made into a static library ( single compile as its never changed )
2024-01-29 06:39:29 -05:00

31 lines
2.8 KiB
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// CLASSES
//---------------------------------------------------------------------------------------------------------------------
// 0x10 (0x50 - 0x40)
// BlueprintGeneratedClass PalBossBattleSequence_Ending.PalBossBattleSequence_Ending_C
class UPalBossBattleSequence_Ending_C : public UPalBossBattleSequenceBase
{
public:
struct FPointerToUberGraphFrame UberGraphFrame; // 0x40(0x8)(ZeroConstructor, Transient, DuplicateTransient)
class UPalBossBattleSequencer* Sequencer; // 0x48(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)
static class UClass* StaticClass();
static class UPalBossBattleSequence_Ending_C* GetDefaultObj();
void Gift(const TArray<class APalPlayerCharacter*>& GiftPlayers, int32 Temp_int_Array_Index_Variable, int32 Temp_int_Loop_Counter_Variable, int32 CallFunc_Add_IntInt_ReturnValue, class UPalGameSetting* CallFunc_GetGameSetting_ReturnValue, class APalPlayerCharacter* CallFunc_Array_Get_Item, bool CallFunc_IsValid_ReturnValue, class APalNetworkTransmitter* CallFunc_GetNetworkTransmitterByPlayerCharacter_ReturnValue, class UPalNetworkPlayerComponent* CallFunc_GetPlayer_ReturnValue, class UPalNetworkBossBattleComponent* CallFunc_GetBossBattle_ReturnValue, int32 CallFunc_Array_Length_ReturnValue, enum class EPalBossType CallFunc_GetBossType_ReturnValue, bool CallFunc_Less_IntInt_ReturnValue, class UPalBossBattleSequencer* CallFunc_GetOuterSequencer_ReturnValue, class UPalBossBattleSequencer* CallFunc_GetOuterSequencer_ReturnValue_1, TArray<class APalPlayerCharacter*>& CallFunc_GetAliveOrDyingPlayers_ReturnValue, class UPalBossBattleInstanceModel* CallFunc_GetBossBattleInstanceModel_ReturnValue, class APalCharacter* CallFunc_GetBossCharacter_ReturnValue, bool CallFunc_WriteBossDefeatRecord_ServerInternal_ReturnValue, class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue, class UPalExpDatabase* CallFunc_GetExpDatabase_ReturnValue);
void OnBeginSequence();
void ExecuteUbergraph_PalBossBattleSequence_Ending(int32 EntryPoint, class APalPlayerCharacter* CallFunc_GetJoinedLocalPlayer_ReturnValue, bool CallFunc_IsValid_ReturnValue, bool CallFunc_IsServer_ReturnValue, bool CallFunc_IsServer_ReturnValue_1, class APalPlayerCharacter* CallFunc_GetJoinedLocalControlPlayer_ReturnValue, bool CallFunc_IsServer_ReturnValue_2, bool CallFunc_IsValid_ReturnValue_1, bool K2Node_SwitchEnum_CmpSuccess, bool CallFunc_IsServer_ReturnValue_3, class UPalBossBattleSequencer* CallFunc_GetOuterSequencer_ReturnValue, bool CallFunc_IsServer_ReturnValue_4);
};
}