PalWorld-NetCrack/libs/SDKLibrary/SDK/TakeMovieScene_classes.hpp
NightFyre 9a743d2b16 toggle fullbright feature
- Adjusted SDK UGameViewportClient class members and padding
- Created helper function to get local player
- precompile headers for SDK
- SDK made into a static library ( single compile as its never changed )
2024-01-29 06:39:29 -05:00

61 lines
3.3 KiB
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// CLASSES
//---------------------------------------------------------------------------------------------------------------------
// 0x620 (0x710 - 0xF0)
// Class TakeMovieScene.MovieSceneTakeSection
class UMovieSceneTakeSection : public UMovieSceneSection
{
public:
struct FMovieSceneIntegerChannel HoursCurve; // 0xF0(0x100)(NativeAccessSpecifierPublic)
struct FMovieSceneIntegerChannel MinutesCurve; // 0x1F0(0x100)(NativeAccessSpecifierPublic)
struct FMovieSceneIntegerChannel SecondsCurve; // 0x2F0(0x100)(NativeAccessSpecifierPublic)
struct FMovieSceneIntegerChannel FramesCurve; // 0x3F0(0x100)(NativeAccessSpecifierPublic)
struct FMovieSceneFloatChannel SubFramesCurve; // 0x4F0(0x110)(NativeAccessSpecifierPublic)
struct FMovieSceneStringChannel Slate; // 0x600(0x110)(NativeAccessSpecifierPublic)
static class UClass* StaticClass();
static class UMovieSceneTakeSection* GetDefaultObj();
};
// 0x60 (0x88 - 0x28)
// Class TakeMovieScene.MovieSceneTakeSettings
class UMovieSceneTakeSettings : public UObject
{
public:
class FString HoursName; // 0x28(0x10)(Edit, BlueprintVisible, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString MinutesName; // 0x38(0x10)(Edit, BlueprintVisible, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString SecondsName; // 0x48(0x10)(Edit, BlueprintVisible, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString FramesName; // 0x58(0x10)(Edit, BlueprintVisible, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString SubFramesName; // 0x68(0x10)(Edit, BlueprintVisible, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString SlateName; // 0x78(0x10)(Edit, BlueprintVisible, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
static class UClass* StaticClass();
static class UMovieSceneTakeSettings* GetDefaultObj();
};
// 0x10 (0xA8 - 0x98)
// Class TakeMovieScene.MovieSceneTakeTrack
class UMovieSceneTakeTrack : public UMovieSceneNameableTrack
{
public:
TArray<class UMovieSceneSection*> Sections; // 0x98(0x10)(ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPrivate)
static class UClass* StaticClass();
static class UMovieSceneTakeTrack* GetDefaultObj();
};
}