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Make legacy control point's BpmMultiplier setter private again
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@ -164,7 +164,7 @@ namespace osu.Game.Beatmaps.Formats
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/// Legacy BPM multiplier that introduces floating-point errors for rulesets that depend on it.
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/// DO NOT USE THIS UNLESS 100% SURE.
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/// </summary>
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public float BpmMultiplier { get; set; }
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public float BpmMultiplier { get; private set; }
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public LegacyDifficultyControlPoint(double beatLength)
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: this()
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