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Perform load even if default beatmap
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@ -36,8 +36,7 @@ namespace osu.Game.Screens.Backgrounds
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[BackgroundDependencyLoader]
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private void load()
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{
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if (beatmap != null)
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backgroundLoaded(new BeatmapBackground(beatmap));
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backgroundLoaded(new BeatmapBackground(beatmap));
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}
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public WorkingBeatmap Beatmap
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