Perform load even if default beatmap

This commit is contained in:
Dean Herbert
2019-03-12 14:02:49 +09:00
parent 1954eaca4c
commit 00feb34a3d

View File

@ -36,8 +36,7 @@ namespace osu.Game.Screens.Backgrounds
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load() private void load()
{ {
if (beatmap != null) backgroundLoaded(new BeatmapBackground(beatmap));
backgroundLoaded(new BeatmapBackground(beatmap));
} }
public WorkingBeatmap Beatmap public WorkingBeatmap Beatmap