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Rename method to match new purpose
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@ -702,7 +702,7 @@ namespace osu.Game.Online.Multiplayer
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private async Task<PlaylistItem> createPlaylistItem(MultiplayerPlaylistItem item)
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{
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var apiBeatmap = await GetOnlineBeatmapSet(item.BeatmapID).ConfigureAwait(false);
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var apiBeatmap = await GetAPIBeatmap(item.BeatmapID).ConfigureAwait(false);
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var ruleset = Rulesets.GetRuleset(item.RulesetID);
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var rulesetInstance = ruleset.CreateInstance();
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@ -728,7 +728,7 @@ namespace osu.Game.Online.Multiplayer
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/// <param name="beatmapId">The beatmap ID.</param>
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/// <param name="cancellationToken">A token to cancel the request.</param>
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/// <returns>The <see cref="APIBeatmap"/> retrieval task.</returns>
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protected abstract Task<APIBeatmap> GetOnlineBeatmapSet(int beatmapId, CancellationToken cancellationToken = default);
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protected abstract Task<APIBeatmap> GetAPIBeatmap(int beatmapId, CancellationToken cancellationToken = default);
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/// <summary>
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/// For the provided user ID, update whether the user is included in <see cref="CurrentMatchPlayingUserIds"/>.
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@ -162,7 +162,7 @@ namespace osu.Game.Online.Multiplayer
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return connection.InvokeAsync(nameof(IMultiplayerServer.AddPlaylistItem), item);
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}
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protected override Task<APIBeatmap> GetOnlineBeatmapSet(int beatmapId, CancellationToken cancellationToken = default)
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protected override Task<APIBeatmap> GetAPIBeatmap(int beatmapId, CancellationToken cancellationToken = default)
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{
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return beatmapLookupCache.GetBeatmapAsync(beatmapId, cancellationToken);
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}
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@ -336,7 +336,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
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public override Task AddPlaylistItem(MultiplayerPlaylistItem item) => AddUserPlaylistItem(api.LocalUser.Value.OnlineID, item);
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protected override Task<APIBeatmap> GetOnlineBeatmapSet(int beatmapId, CancellationToken cancellationToken = default)
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protected override Task<APIBeatmap> GetAPIBeatmap(int beatmapId, CancellationToken cancellationToken = default)
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{
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IBeatmapSetInfo? set = roomManager.ServerSideRooms.SelectMany(r => r.Playlist)
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.FirstOrDefault(p => p.BeatmapID == beatmapId)?.Beatmap.Value.BeatmapSet
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