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https://github.com/osukey/osukey.git
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SettingsContainer -> SettingsDropdownContainer
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@ -48,7 +48,7 @@ namespace osu.Desktop.VisualTests.Tests
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}));
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}
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private class ExampleContainer : SettingsContainer
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private class ExampleContainer : SettingsDropdownContainer
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{
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public override string Title => @"EXAMPLE";
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}
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@ -3,6 +3,7 @@
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using OpenTK;
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using OpenTK.Graphics;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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@ -10,7 +11,7 @@ using osu.Game.Graphics.Sprites;
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namespace osu.Game.Graphics.UserInterface
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{
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public abstract class SettingsContainer : Container
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public abstract class SettingsDropdownContainer : Container
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{
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/// <summary>
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/// The title of this container.
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@ -18,16 +19,19 @@ namespace osu.Game.Graphics.UserInterface
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public abstract string Title { get; }
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private const float transition_duration = 600;
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private const int container_width = 250;
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private const int container_width = 270;
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private const int border_thickness = 2;
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private const int header_height = 30;
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private const int corner_radius = 5;
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private readonly FillFlowContainer content;
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private readonly SimpleButton button;
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private FillFlowContainer content;
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private SimpleButton button;
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private bool buttonIsPressed;
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protected SettingsContainer()
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private Color4 buttonPressedColour;
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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AutoSizeAxes = Axes.Y;
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Width = container_width;
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@ -54,6 +58,7 @@ namespace osu.Game.Graphics.UserInterface
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{
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new Container
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{
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Name = @"Header",
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RelativeSizeAxes = Axes.X,
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Height = header_height,
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Origin = Anchor.TopCentre,
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@ -76,13 +81,15 @@ namespace osu.Game.Graphics.UserInterface
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Anchor = Anchor.CentreRight,
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Position = new Vector2(-15,0),
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Icon = FontAwesome.fa_bars,
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Scale = new Vector2(0.7f),
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Action = () => triggerContentVisibility(),
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Scale = new Vector2(0.75f),
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Colour = buttonPressedColour = colours.Yellow,
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Action = triggerContentVisibility,
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},
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}
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},
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content = new FillFlowContainer
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{
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Name = @"Content",
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Direction = FillDirection.Vertical,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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@ -91,13 +98,11 @@ namespace osu.Game.Graphics.UserInterface
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Origin = Anchor.TopCentre,
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Anchor = Anchor.TopCentre,
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Padding = new MarginPadding(15),
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Spacing = new Vector2(0, 10),
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Spacing = new Vector2(0, 15),
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}
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}
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},
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};
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button.TriggerClick();
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}
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public new void Add(Drawable drawable)
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@ -107,10 +112,6 @@ namespace osu.Game.Graphics.UserInterface
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private void triggerContentVisibility()
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{
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buttonIsPressed = !buttonIsPressed;
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button.FadeColour(buttonIsPressed ? OsuColour.FromHex(@"ffcc22") : Color4.White, 200, EasingTypes.OutQuint);
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if (buttonIsPressed)
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{
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content.ClearTransforms();
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@ -121,6 +122,10 @@ namespace osu.Game.Graphics.UserInterface
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content.AutoSizeAxes = Axes.None;
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content.ResizeHeightTo(0, transition_duration, EasingTypes.OutQuint);
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}
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button.FadeColour(buttonIsPressed ? buttonPressedColour : Color4.White, 200, EasingTypes.OutQuint);
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buttonIsPressed = !buttonIsPressed;
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}
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}
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}
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@ -10,7 +10,7 @@ using osu.Game.Graphics.UserInterface;
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namespace osu.Game.Screens.Play.Settings
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{
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public class CollectionSettings : SettingsContainer
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public class CollectionSettings : SettingsDropdownContainer
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{
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public override string Title => @"COLLECTIONS";
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@ -9,7 +9,7 @@ using osu.Game.Overlays.Settings;
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namespace osu.Game.Screens.Play.Settings
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{
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public class DiscussionSettings : SettingsContainer
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public class DiscussionSettings : SettingsDropdownContainer
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{
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public override string Title => @"DISCUSSIONS";
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@ -8,7 +8,7 @@ using osu.Game.Graphics.UserInterface;
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namespace osu.Game.Screens.Play.Settings
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{
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public class PlaybackSettings : SettingsContainer
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public class PlaybackSettings : SettingsDropdownContainer
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{
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public override string Title => @"PLAYBACK";
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@ -239,7 +239,7 @@
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<Compile Include="Screens\Play\HotkeyRetryOverlay.cs" />
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<Compile Include="Screens\Play\Settings\CollectionSettings.cs" />
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<Compile Include="Screens\Play\Settings\DiscussionSettings.cs" />
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<Compile Include="Graphics\UserInterface\SettingsContainer.cs" />
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<Compile Include="Graphics\UserInterface\SettingsDropdownContainer.cs" />
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<Compile Include="Screens\Play\Settings\ReplaySettingsOverlay.cs" />
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<Compile Include="Screens\Play\Settings\PlaybackSettings.cs" />
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<Compile Include="Screens\Play\PauseContainer.cs" />
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