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https://github.com/osukey/osukey.git
synced 2025-08-02 14:17:06 +09:00
Fixed DifficultyPointPiece
This commit is contained in:
@ -11,6 +11,7 @@ using System.Linq;
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using System.Text.Json.Serialization;
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using System.Threading;
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using Newtonsoft.Json;
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using osu.Framework.Bindables;
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using osu.Framework.Caching;
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using osu.Game.Audio;
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using osu.Game.Beatmaps;
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@ -135,7 +136,13 @@ namespace osu.Game.Rulesets.Osu.Objects
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/// </summary>
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public bool OnlyJudgeNestedObjects = true;
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public double SliderVelocity { get; set; } = 1;
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public BindableDouble SliderVelocityBindable = new BindableDouble(1);
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public double SliderVelocity
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{
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get => SliderVelocityBindable.Value;
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set => SliderVelocityBindable.Value = value;
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}
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[JsonIgnore]
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public SliderHeadCircle HeadCircle { get; protected set; }
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@ -6,6 +6,7 @@
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using osu.Game.Rulesets.Objects.Types;
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using System.Collections.Generic;
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using Newtonsoft.Json;
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using osu.Framework.Bindables;
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using osu.Game.Audio;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.ControlPoints;
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@ -40,7 +41,13 @@ namespace osu.Game.Rulesets.Objects.Legacy
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public double Velocity = 1;
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public double SliderVelocity { get; set; } = 1;
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public BindableDouble SliderVelocityBindable = new BindableDouble(1);
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public double SliderVelocity
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{
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get => SliderVelocityBindable.Value;
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set => SliderVelocityBindable.Value = value;
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}
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protected override void ApplyDefaultsToSelf(ControlPointInfo controlPointInfo, IBeatmapDifficultyInfo difficulty)
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{
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@ -1,6 +1,8 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Bindables;
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namespace osu.Game.Rulesets.Objects.Types;
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/// <summary>
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@ -12,4 +14,6 @@ public interface IHasSliderVelocity
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/// The slider velocity multiplier.
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/// </summary>
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double SliderVelocity { get; set; }
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BindableNumber<double> SliderVelocityBindable { get; }
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}
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@ -13,12 +13,14 @@ using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Input.Events;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.UserInterfaceV2;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Objects.Types;
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using osu.Game.Screens.Edit.Timing;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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{
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@ -29,13 +31,14 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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private readonly BindableNumber<double> speedMultiplier;
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public DifficultyPointPiece(HitObject hitObject)
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: base(hitObject.DifficultyControlPoint)
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{
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HitObject = hitObject;
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speedMultiplier = hitObject.DifficultyControlPoint.SliderVelocityBindable.GetBoundCopy();
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speedMultiplier = (hitObject as IHasSliderVelocity)?.SliderVelocityBindable.GetBoundCopy();
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}
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protected override Color4 GetRepresentingColour(OsuColour colours) => colours.Lime1;
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protected override void LoadComplete()
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{
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base.LoadComplete();
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@ -78,7 +81,12 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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Spacing = new Vector2(0, 15),
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Children = new Drawable[]
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{
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sliderVelocitySlider = new IndeterminateSliderWithTextBoxInput<double>("Velocity", new DifficultyControlPoint().SliderVelocityBindable)
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sliderVelocitySlider = new IndeterminateSliderWithTextBoxInput<double>("Velocity", new BindableDouble(1)
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{
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Precision = 0.01,
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MinValue = 0.1,
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MaxValue = 10
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})
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{
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KeyboardStep = 0.1f
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},
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@ -94,11 +102,10 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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// if the piece belongs to a currently selected object, assume that the user wants to change all selected objects.
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// if the piece belongs to an unselected object, operate on that object alone, independently of the selection.
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var relevantObjects = (beatmap.SelectedHitObjects.Contains(hitObject) ? beatmap.SelectedHitObjects : hitObject.Yield()).ToArray();
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var relevantControlPoints = relevantObjects.Select(h => h.DifficultyControlPoint).ToArray();
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var relevantObjects = (beatmap.SelectedHitObjects.Contains(hitObject) ? beatmap.SelectedHitObjects : hitObject.Yield()).Where(o => o is IHasSliderVelocity).ToArray();
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// even if there are multiple objects selected, we can still display a value if they all have the same value.
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var selectedPointBindable = relevantControlPoints.Select(point => point.SliderVelocity).Distinct().Count() == 1 ? relevantControlPoints.First().SliderVelocityBindable : null;
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var selectedPointBindable = relevantObjects.Select(point => ((IHasSliderVelocity)point).SliderVelocity).Distinct().Count() == 1 ? ((IHasSliderVelocity)relevantObjects.First()).SliderVelocityBindable : null;
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if (selectedPointBindable != null)
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{
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@ -117,7 +124,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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foreach (var h in relevantObjects)
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{
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h.DifficultyControlPoint.SliderVelocity = val.NewValue.Value;
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((IHasSliderVelocity)h).SliderVelocity = val.NewValue.Value;
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beatmap.Update(h);
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}
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@ -7,59 +7,54 @@ using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osuTK.Graphics;
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namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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namespace osu.Game.Screens.Edit.Compose.Components.Timeline;
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public partial class HitObjectPointPiece : CircularContainer
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{
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public partial class HitObjectPointPiece : CircularContainer
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protected OsuSpriteText Label { get; private set; }
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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private readonly ControlPoint point;
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AutoSizeAxes = Axes.Both;
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protected OsuSpriteText Label { get; private set; }
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Color4 colour = GetRepresentingColour(colours);
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protected HitObjectPointPiece(ControlPoint point)
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InternalChildren = new Drawable[]
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{
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this.point = point;
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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AutoSizeAxes = Axes.Both;
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Color4 colour = point.GetRepresentingColour(colours);
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InternalChildren = new Drawable[]
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new Container
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{
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new Container
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AutoSizeAxes = Axes.X,
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Height = 16,
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Masking = true,
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CornerRadius = 8,
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Anchor = Anchor.BottomCentre,
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Origin = Anchor.BottomCentre,
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Children = new Drawable[]
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{
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AutoSizeAxes = Axes.X,
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Height = 16,
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Masking = true,
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CornerRadius = 8,
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Anchor = Anchor.BottomCentre,
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Origin = Anchor.BottomCentre,
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Children = new Drawable[]
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new Box
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{
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new Box
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{
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Colour = colour,
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RelativeSizeAxes = Axes.Both,
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},
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Label = new OsuSpriteText
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Padding = new MarginPadding(5),
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Font = OsuFont.Default.With(size: 12, weight: FontWeight.SemiBold),
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Colour = colours.B5,
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}
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Colour = colour,
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RelativeSizeAxes = Axes.Both,
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},
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Label = new OsuSpriteText
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Padding = new MarginPadding(5),
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Font = OsuFont.Default.With(size: 12, weight: FontWeight.SemiBold),
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Colour = colours.B5,
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}
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},
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};
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}
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}
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},
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};
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protected virtual Color4 GetRepresentingColour(OsuColour colours)
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{
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return colours.Yellow;
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}
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}
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@ -13,10 +13,12 @@ using osu.Framework.Graphics.Cursor;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Input.Events;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Graphics;
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using osu.Game.Graphics.UserInterfaceV2;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Screens.Edit.Timing;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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{
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@ -28,13 +30,14 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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private readonly BindableNumber<int> volume;
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public SamplePointPiece(HitObject hitObject)
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: base(hitObject.SampleControlPoint)
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{
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HitObject = hitObject;
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volume = hitObject.SampleControlPoint.SampleVolumeBindable.GetBoundCopy();
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bank = hitObject.SampleControlPoint.SampleBankBindable.GetBoundCopy();
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}
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protected override Color4 GetRepresentingColour(OsuColour colours) => colours.Pink;
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[BackgroundDependencyLoader]
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private void load()
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{
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@ -102,6 +102,11 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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},
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}
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},
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sampleOverrideDisplay = new SamplePointPiece(Item)
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{
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.TopCentre
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},
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});
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if (item is IHasDuration)
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@ -111,6 +116,16 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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OnDragHandled = e => OnDragHandled?.Invoke(e)
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});
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}
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if (item is IHasSliderVelocity)
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{
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AddInternal(difficultyOverrideDisplay = new DifficultyPointPiece(Item)
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{
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Anchor = Anchor.TopLeft,
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Origin = Anchor.BottomCentre
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}
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);
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}
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}
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protected override void LoadComplete()
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@ -208,36 +223,6 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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if (Item is IHasRepeats repeats)
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updateRepeats(repeats);
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}
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if (!ReferenceEquals(difficultyControlPoint, Item.DifficultyControlPoint))
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{
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difficultyControlPoint = Item.DifficultyControlPoint;
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difficultyOverrideDisplay?.Expire();
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if (Item.DifficultyControlPoint != null && Item is IHasDistance)
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{
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AddInternal(difficultyOverrideDisplay = new DifficultyPointPiece(Item)
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{
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Anchor = Anchor.TopLeft,
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Origin = Anchor.BottomCentre
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});
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}
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}
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if (!ReferenceEquals(sampleControlPoint, Item.SampleControlPoint))
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{
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sampleControlPoint = Item.SampleControlPoint;
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sampleOverrideDisplay?.Expire();
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if (Item.SampleControlPoint != null)
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{
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AddInternal(sampleOverrideDisplay = new SamplePointPiece(Item)
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{
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.TopCentre
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});
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}
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}
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}
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private void updateRepeats(IHasRepeats repeats)
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