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Fixed DifficultyPointPiece
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@ -6,6 +6,7 @@
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using osu.Game.Rulesets.Objects.Types;
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using System.Collections.Generic;
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using Newtonsoft.Json;
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using osu.Framework.Bindables;
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using osu.Game.Audio;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.ControlPoints;
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@ -40,7 +41,13 @@ namespace osu.Game.Rulesets.Objects.Legacy
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public double Velocity = 1;
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public double SliderVelocity { get; set; } = 1;
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public BindableDouble SliderVelocityBindable = new BindableDouble(1);
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public double SliderVelocity
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{
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get => SliderVelocityBindable.Value;
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set => SliderVelocityBindable.Value = value;
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}
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protected override void ApplyDefaultsToSelf(ControlPointInfo controlPointInfo, IBeatmapDifficultyInfo difficulty)
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{
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