mirror of
https://github.com/osukey/osukey.git
synced 2025-08-03 14:46:38 +09:00
changed comparing Duration to autoplay's reactionTime instead of 0
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
This commit is contained in:
@ -154,9 +154,9 @@ namespace osu.Game.Rulesets.Osu.Replays
|
||||
// The startPosition for the slider should not be its .Position, but the point on the circle whose tangent crosses the current cursor position
|
||||
// We also modify spinnerDirection so it spins in the direction it enters the spin circle, to make a smooth transition.
|
||||
// TODO: Shouldn't the spinner always spin in the same direction?
|
||||
if (h is Spinner)
|
||||
if (h is Spinner spinner)
|
||||
{
|
||||
if ((h as Spinner).Duration == 0)
|
||||
if (spinner.Duration < reactionTime)
|
||||
return;
|
||||
|
||||
calcSpinnerStartPosAndDirection(((OsuReplayFrame)Frames[^1]).Position, out startPosition, out spinnerDirection);
|
||||
|
Reference in New Issue
Block a user