mirror of
https://github.com/osukey/osukey.git
synced 2025-07-02 16:59:53 +09:00
Remove previous
consumption logic in GetWorkingBeatmap
This should not be required since the introduction of `workingCache`, which does the same thing in a more global way.
This commit is contained in:
@ -96,7 +96,7 @@ namespace osu.Game.Tests.Visual
|
||||
protected override string ComputeHash(BeatmapSetInfo item, ArchiveReader reader = null)
|
||||
=> string.Empty;
|
||||
|
||||
public override WorkingBeatmap GetWorkingBeatmap(BeatmapInfo beatmapInfo, WorkingBeatmap previous = null)
|
||||
public override WorkingBeatmap GetWorkingBeatmap(BeatmapInfo beatmapInfo)
|
||||
=> testBeatmap;
|
||||
|
||||
public override void Save(BeatmapInfo info, IBeatmap beatmapContent, ISkin beatmapSkin = null)
|
||||
|
Reference in New Issue
Block a user